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*停權中*
加入日期: Aug 2000 您的住址: Seattle, WA
文章: 6,075
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http://www.theinquirer.net/?article=22734
Nvidia snaffles ATI's 3Dc idea Where one leads, t'other will shurely follow By Fuad Abazovic: Friday 22 April 2005, 11:09 IT TURNS OUT that Nvidia recognised ATI's 3Dc marchitecture as a good thing and decided that it wants to go down the same road. In this phoney war between Nvidia and ATI the one tends to follow the other - just in case. 3Dc is a new compression marchitecture meant to increase the level of details in games. All ATI cards from X800 generation upwards have this capability and it turns out that new Nvidia cards are going to use it as well. We believe the upcoming G70 has this support already, as it's taped out. It is the first compression technique optimised to use normal maps, allowing per pixel control over light reflection from a textured surface. In other words, it can look very good. It's possible to use 4:1 compression which can lead you to four times more details without necessarily having four times the graphics memory. It won't affect your performance as, well, it's sort of free. In a best-case scenario, if you have a 256MB card you should be able to use up to 1024MB of textures and this should increase the quality of your game tremendously. 3Dc is an open standard so Nvidia doesn't need ATI's blessing to use it. We understand that game developers were asking for 3Dc in Nvidian hardware and now they will get it. µ |
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Golden Member
![]() ![]() ![]() ![]() 加入日期: Jun 2002 您的住址: Taiwan
文章: 2,668
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要不要順便把HyperZ也納入支援啊
這樣ATI就可以不用玩了 ![]()
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Major Member
![]() 加入日期: Jun 2001 您的住址: 雲深不知處~只在此山中
文章: 236
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引用:
這樣才會讓ATI感到有危機意識! 相對競爭下~擦出更亮的火花~這樣才會有更好的技術讓我們使用丫! ![]()
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*停權中*
加入日期: Aug 2000 您的住址: Seattle, WA
文章: 6,075
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引用:
ATi應該有HyperZ的專利, nVidia沒辦法直接用. |
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Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Jun 2003 您的住址: [Sea Otter工作室]
文章: 4,111
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引用:
如果申請向HyperZ的專利的話,ATI不知道要怎麼說... ![]()
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*停權中*
加入日期: Feb 2003 您的住址: 台灣
文章: 4,036
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反過來解讀..
可見得ATI卡上的技術確實優秀...連對手都想學 ![]() |
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Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Nov 1999 您的住址: Arlington, Texas
文章: 6,056
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有點諷刺.......想當時在dx7的年代,nv還是業界的領導者,
還是他們開發新的規格,讓其他廠商跟在後頭跑,像是娛樂卡內建T&L運算功能, dx8時代加入ps跟vs的設計,讓畫面更驚人.......
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Golden Member
![]() ![]() ![]() ![]() 加入日期: Jun 2002 您的住址: Taiwan
文章: 2,668
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引用:
那就SmoothVision也把它拿過來用 ATI的明顯優勢不就在這個優秀AA反鋸功力嗎 這個再被NV拿來用就ATI真的沒啥優勢了 期待G70和R520的對決 ![]()
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Major Member
![]() 加入日期: Mar 2001 您的住址: 南美洲
文章: 109
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打不贏你,又沒有錢買下來,就通通的把你支援下來 XD
我是亂來的........................酸 ![]() |
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Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: May 2002
文章: 7,865
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3Dc 是哪個技術啊?
有人知道嗎? |
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