*停權中*
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<1> 我還不配 謝謝
<2> sure..
<3> I am not sure either... but saying "four pixel pipelines with two texture units per pipeline" would make things very clear.
for R200's data try
http://www.tech-report.com/reviews/...ds/index.x?pg=2
note that R200 can apply ** 6** texures to a pixel per pass in 3 cycles. That might be where you got your number.
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