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Master Member
![]() ![]() ![]() ![]() 加入日期: Aug 2003 您的住址: 無苦庵
文章: 1,943
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引用:
................... 結果解這麼用力解到KV-3....... ![]() 快快升級IS吧~~~~~~ 一個參考, 我走最快的路徑只要93場就可以開到原廠IS. 到剛剛, 870場, 開出IS-3原廠跟ISU-152差BL-10頂天, BL-10裝備全上, IS-3只上鍍膜.
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Master Member
![]() ![]() ![]() ![]() 加入日期: Oct 2003 您的住址: 嘉義...時尚.的沙漠...
文章: 2,140
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引用:
不是吧 T7車要說爛,有比虎式還爛的嗎 100mm正面裝甲跟紙糊的一樣,那個100mm的正面砲塔裝甲也一樣 瞄他的砲盾用力打下去,直接掛掉他的砲塔 ![]() 而且虎式還跑不快,對其他重坦而言是塊肥肉 ![]() IS這以T7重坦來說,除了怕被T29頂著打 不是IS太弱,是T29那個烏龜頭太硬 ![]() IS正面裝甲120mm也不至於很好穿 起碼不是T7砲,打得穿的機率也不太高 SU-152這沒辦法,KV車台,迴轉慢,移動也慢 基本上這台只適合玩定點射擊 ![]() 主動攻擊,除非對方沒注意啦,用偷襲的…要不會死很快 T-43,裝甲提昇版的T-34,D-10T火力還可以 不過車太長,跟T-34、T-34-85一樣,容易被斷腳 相較之下,德軍的VK3001H、VK3601H不太容易斷他腳 VK3001P也比較容易斷,車長要打中側面比較容易 話說,終於脫離SU-85B這台血尿車了 T5以下的TD,除了AT-1跟馬德二… 其他的都很難玩,海爾跟SU-76也好不到哪去 德軍部份,還停在海爾,要撐到StuGⅢ才脫離地獄 不過好在海爾的皮很硬,105mm又很痛 拿來抓輕坦,再適合也不過了 ![]()
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---------------------------------------- 配備 i5-2400 華碩P8H67 撼訊R7-265 創見DDR3 1333-4G(美光顆粒) Seagate 320G16M(新加坡製.梭魚10.PATA) Seagate 160G8M(MIC梭魚10.SATA) WD 1001FALS power:ZIPPY G1 400W BANQ S200 螢幕:AOC E2351FH 滑鼠:zippy zms3510z 鍵盤:現在是羅技快意手100 (上一把旋風手.字掉一大半了=.=) 機殼︰聯酷PC-K60 ![]() 此文章於 2011-05-03 03:13 AM 被 dcpp 編輯. |
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Power Member
![]() ![]() 加入日期: Apr 2001 您的住址: Canada
文章: 600
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引用:
以最後一段來講我們是不是要添加半個月或一個月 ![]() ![]() 1. v.0.6.4 - mid June, v.0.6.5 with US TDs and Patton - July-August, v.0.7 with E-series and Porsche tanks - August - Septerber.
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2006 Jan. 上海,桂林 2006 Feb-March 台灣 2006 May 22-24 Seattle 2007 Feb 28 - March 12 Boston, Quebec 2007 Aug 23 - 2007 Oct Working in Banff (Center Canada) 2008 May 27 - June 3 Seattle & San Francisco 2009 Jan 10 - Jan 17 Varadero, Cuba and Habana 2009 May 03 - 06 Seattle and Chicago 2010 April 17 - May 05 南韓首爾,中國北京,西安,天津 ------------ 存錢中 http://www.flickr.com/photos/21706036@N05/ ![]() |
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Junior Member
![]() ![]() ![]() 加入日期: Dec 2008 您的住址: 正在戒電動
文章: 795
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引用:
因為我先買3000金(14美元) 先換了3000*25=75000的經驗 走最短路徑只跑到KV-3 這次買金幣來轉,是想先練習一下如何儲值 我總經驗是45萬,目前只換掉7萬5 還有38萬EXP尚未更換 ![]() 離總經驗60萬還有一段距離 |
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Junior Member
![]() ![]() ![]() 加入日期: Jan 2001 您的住址: 紅色彗星
文章: 827
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引用:
Kv3是部不會虧錢的好車 加油吧
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電腦界的老鳥 音響界的菜鳥 ![]() |
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Regular Member
![]() ![]() 加入日期: Apr 2005
文章: 67
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原網址
更新時間表 0.64更新項目 • Added new vehicles: premium heavy Lowe and KV-5, intermediate KV-13 and Pz38NA, tier 8 SPGs: Object 261, GW-E serie, T-92. • Full redesign of Maus collision model using “skirt” type of armor. • Fixed hit boxes for IS-7, JagdPanther. • Added new maps – Mountain Pass and Prairies. • Visual redesign of Pagorki map. • Gameplay redesign of Komarin map: reduced number of bushes near the bridges, added extra buildings on the central island for cover. • Added extra checkpoints on tank models for more accurate visibility checks. • Changed effect for credit and gold first aid kits, repair kits and fire extinguishers: Credit repair kit will fix 1 chosen damaged module until the end of battle. Gold will repair all currently damaged modules until the end of battle. You can put both repair kits on the same tank together. First aid kits work similar to repair kits. Credit fire extinguisher will extinguish fire immediately after you manually activate it – by pressing its button ingame. Gold fire extinguisher will automatically extinguish fire 0.5 seconds after tank catches fire and will reduce chance of catching fire by 10%. • Changed damage mechanics for tracks. You can damage tracks if you hit the leading or the rearmost wheel of the tank. It will be much more difficult to detrack it by hitting middle part of the tank. • Reworked vehicle movement system – stucking at vertical surfaces and map borders is nearly completely eliminated. Reduced chance of stucking in terrain objects. • Added first version of moving wrecks of destroyed vehicles. • Fixed bug with SPG Object 212 gun mantlet that was able to absorb shells without losing durability. • Fixed damage mechanics of certain open-topped SPGs during light collisions with other vehicles. • Added an option to demount non-demountable equipment (like Rammer or Coated Optics) for 10 Gold. • Added an option to transfer in-game gold to another player. For additional control of transfer special billing password is being used. • Added an option to block voice messages from the player in battle and in hangar. • Added an option to turn-off tank shaking during shooting/moving/stopping/being hit in sniper mode. Default setting is shaking on. • Added an option to remove tracks prints. • Added an option to turn off smoke and dust off the tank tracks. • Added detailed options for voice chat: selection of audio device, voice test and other options. • Fixed bug with client freeze when joining company/platoon in case of voice ports being blocked. • Added new tab Clan for Contacts window, including the list of clan members. • Added visual diplay of “speaking players” in Training Room, Platoon and Company, Map Loading screen. • Added additional star icon on the tank that did not gain double experience for the current day. • Minimap remade into flash like the other interface . Added icons for different tank types. Added colored icons of different colours for tanks in player’s platoon. • Added additional markers above tanks in player’s platoon. • Added additional statistics window displayed when player’s tank is destroyed. • Fixed great amount of rendering bugs, improved efficiency of high-quality dynamic shadows. • Added protection from client-side change of color, brightness and display time for tracer effects diplay. Planned for v.0.6.4, but currenty in development: • Reworking visibility/camouflage of all vehicles and guns. • Lowered memory usage. Fixing Red Textures bug on PC with big amount of RAM (> 2 GB). • Specific balance weight for 9th tier Medium tanks. • Fixing discrepancy between sniper and arcade crosshairs in case vehicle is positioned on a slope. • New post-battle statistics. April 12, 2011 Release of World of Tanks. April - May 2011 The launch of international clan wars beta on global map. Vehicle Production Tanks planned to be added in Q2 2011: US tank destroyers line. (美國TD加入) German E-series. (德國E系列的加入) 其他由網友幫忙補完吧,我是用google翻譯大約看得 貼上來應該會被罵翻吧 |
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New Member
![]() ![]() 加入日期: Apr 2011
文章: 70
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引用:
不懂為何你們會沒錢 亂買榜定裝備??? 還是太常去K房消費??? 竟然還有押韻....SONG !!
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Master Member
![]() ![]() ![]() ![]() 加入日期: Aug 2003 您的住址: 無苦庵
文章: 1,943
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引用:
這也真的, 阿虎有比較慘, T29強的太誇張, 不僅砲塔正面, 連車體都太強. IS算是平均起來比較正常的VII重戰. T-43, 那個外置彈藥架太了不起, 我記得CB時期有次對面一堆VK3XXX, 開場我就說, "All you VKs will die for nothing!" 下一分鐘我被VK3601一發中彈藥架瞬炸 ![]() SU-152, 雖然到目前拿最多topgun, 但是, 我必須說他有夠難賺的難賺! 我以前怎麼打到500多場的啊?!? ![]() 引用:
我買VII車還好, 斃雕賣一賣就有了, 但是IS/SU-152都改掉150萬, 這樣就去了300萬. 後來決定先升級ISU-152, 一台要兩百五十萬, 加上改裝總共要花400萬, 這時候只好賣掉SU-152. IS太好打, 昨天不小心升到IS-3, 看看戶頭180多萬, 差70多萬, 還要改, 只好賣掉IS, 先升到主力車種再說, 以後IS買回來就好, 但是只改了鍍膜, 戶頭當場剩下20多萬, 現在應該有30萬.
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![]() 10年 此文章於 2011-05-03 09:25 AM 被 FD3STYPER 編輯. |
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New Member
![]() ![]() 加入日期: Apr 2011
文章: 70
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引用:
講到T29,現在T29的北七很多, 很多T29離我近近的,也不會來頂我 就這樣跟我離個五步對射,常常發生!!! 真是有夠北七,這種北七不難殺~~ 還有那些愛HULL DOWN的美國車 我朋友玩美國的告訴我的 你就一砲HE打他的豬頭 他的砲就先爛掉了~~他們最怕這個~~ 七級車以下我最多買個電風扇,偽裝網這些路邊攤便宜貨 重坦是半個東西都不買,特別是IS,T43,SU-152 !!!! 省吃儉用存了300多萬,我要享受一次買兩台,當個大戶的爽快感!!! 不過,話說SU-152 CB的感覺回來了阿 原來,原來.....裝了D25-1944以後,我的人生變彩色了 不只錢賺多了,考試也都100分!!! 剛裝就拿TOP GUN+衛特曼,金正送!!!
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![]() 此文章於 2011-05-03 10:40 AM 被 emingjiang 編輯. |
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Major Member
![]() 加入日期: Dec 2005
文章: 100
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引用:
只挑出幾點我有興趣的討論... KV13釋出,我會想試試,他的頂級炮我已經練了. 所以有些看不見的現在更容易看見? 現在一個東西只能帶一樣對吧?蘇聯坦克容易壞裝備的壞就帶2個FIX,一個AID救車掌. 以後不會再有斷腳沒傷害的事情了. 綁定裝備用10G就可以拆......老實說我沒那財力,只剩1W都要用來買白金.但是新車買了能用30G改完的確滿誘人ㄉ.....下面有關於金幣的配套措施. 來了,金幣可以轉讓......到時候再跟板上的大戶買金幣吧!! 30G大概多少台幣? 可以關閉震動......這點很爭議,我還沒去官方論壇到底是怎樣的設定,不過我猜是只有車長的準心不會動,砲手的準心還是會動. 最後,組隊語音的BUG的確困擾人的.
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