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Junior Member
![]() ![]() ![]() 加入日期: May 2005
文章: 980
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HT:
Hui: IS-4 Sugiya: VK 4502 (P) Ausf. B Femcat: PzKpfw VIB Tiger II csgod: PzKpfw VIB Tiger II Treeman: PzKpfw VIB Tiger II polun: VK 4502 (P) Ausf. B commando001: PzKpfw VIB Tiger II holysongc: PzKpfw VIB Tiger II MT: blair: VK3001(P) Gaogaiar: VK3002(DB) ffg3(mp44stg44):VK3002DB(Now,2010.12.1) LT: ffg3(mp44stg44) :VK1602 Leopard(洗白也會重練的車) TD: 500: Jagdtiger 營長: ISU-152 RAMSA: Jagdpanther chauan: StuG III People: Jagdpanther + StugIII Radiant: Jagdtiger SPG: Zaku: Hummel 真野:Hummel windchime: Hummel DavidCh(Zebra in WoT): SU-8 cfchen2003: SU-14 crea: SU-8 ffg3(mp44stg44):Hummel z181:Hummel |
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Major Member
![]() 加入日期: Jan 2004
文章: 130
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官網論壇有beta 0.6.2.4 update的消息了,
英文有點爛還要慢慢看改了甚麼! |
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Major Member
![]() 加入日期: Jan 2004
文章: 130
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"Scout" is now awarded only if the team won
這.......意思是說連神風的時代都已經過去了, SCOUT的價值感覺越來越低了, 衝了又我方打輸了, 標準的賠了夫人又折兵。 看來洗白後,我對Leo的購買意願又下降不少。 |
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Power Member
![]() ![]() 加入日期: Nov 2000 您的住址: World of Tanks
文章: 619
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引用:
我覺得那句話是指"勳章",經驗值應該還是照算 BTW,今晚應該會解開虎II.... 洗白前,至少有一條路線走到我期望的地方 ![]() |
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Amateur Member
![]() 加入日期: Jun 2004
文章: 41
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突然覺得....越玩到後面
就只能開白金帳號才能維持開銷 剛剛開IS...打完勝場12000進帳.... 扣除車輛維修7500.... 本來以為剩下的應該就算淨賺... 但往下一看....砲彈1發1000起跳.... 打掉7發....我還倒賠.... 這遊戲好深的心機啊.... 讓你不知不覺的心干情願掏出錢包來 有點當初玩wow的感覺.... |
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Major Member
![]() 加入日期: Jan 2004
文章: 130
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引用:
哈,我是Scout 控, 沒拿那個獎狀感覺都白跑了。 另外, Added achievements: "Reaper", "Invincible", "Survivor", "Raider", "Master Gunner", -----------------"Kamikaze"-------------- ![]() 外國人竟然也懂神風, 也來神風這一套 ![]() |
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Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Jun 2001 您的住址: 地球
文章: 6,234
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引用:
官方應該是不希望無意義的scout行為 說真的,只要看到Leo/A20出現,幾乎等於「神風便當車」的代名詞 神風出去拿個scout,可是砲兵還沒定位,這只有個冏字... 反而是中後期的scout行為對砲兵有實質的貢獻,卻沒有scout可拿... ![]()
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~愛由一個笑容開始,用一個吻來成長,用一滴眼淚來結束。 當你出生時你一個人在哭,而所有在旁的在笑,因此請活出你的生命, 當你死的時候,圍繞你的人在哭而你便是唯一在笑。~ |
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Major Member
![]() 加入日期: Oct 2002
文章: 275
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引用:
Leo和A20的偵查距離要變短了(0.6.2.4).... 錢不好騙了... ![]() |
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Power Member
![]() ![]() 加入日期: Nov 2000 您的住址: World of Tanks
文章: 619
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引用:
哈哈∼我以前就是靠無意義的scout在騙錢、賺經驗 後來開始玩arty以後,才知道那種神風行為對於戰事根本是無意義的 其實,偵查車如果能加強偽裝,躲在接近敵區的定點,做類似斥侯或埋伏哨的角色,對戰事會比較有幫助 |
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Power Member
![]() ![]() 加入日期: Jan 2006
文章: 527
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這是俄文版的google英文翻譯
所以英文原文已經有翻譯上的誤差, 有點難看的懂 這個update在俄國伺服器已經更新了 官方英文版跟改版日期以後會釋出 加減看 ![]() List of changes TTX tanks: Germany: PzII Luchs: reduced visibility in traffic. 在戰車群中會比較難被偵測到 VK 1602: reduced visibility in traffic. 在戰車群中會比較難被偵測到 PzIII: reduced visibility in the movement, a 5% reduced the influence of movement and rotation on the spread. 降低行駛中被偵測機會 轉向與行駛中受到的影響降低5% Pz III / IV: 5% improved patency of middle ground surfaces, 8% reduced the influence of movement and rotation on the spread. 增加5%越野能力, 轉向與行駛中受到的影響降低8% Pz V-IV: the rotation of the chassis shown in soovetstvie with Panther. 旋轉車體時跟豹式一樣什麼的 Tiger II: the thickness of the mask of the second tower 65 -> 100. 第二砲塔還是炮盾厚度從65mm增加到100mm JagdTiger: 128mm_PaK44_L55 reload (in seconds) 10.4 -> 10.36, 128mm_PaK44_2_L61 reload (in seconds) 10.6> 10.5. 兩根香腸的裝填速度加快 128mm_PaK44_L55 10.4s→10.36s; 128mm_PaK44_2_L61 10.6s→10.5s VK 4502: The thickness of the mask of the first tower 120 -> 160, the thickness of the mask of the second tower 120 -> 180. 反正就是裝甲加厚 USA: T29, T32, T34, T30: fixed bug with inconsistency displayed and the actual booking Corps. The actual book is reduced by 20%. 每個字都看得懂可是不知道在講什麼 M6, T1: reduced cost of pumping Wright_G200_m_781C9GC1 19800 -> 10900. 原本雞肋的引擎科技點數降低 T-57: 10% degraded throughput, at 2 deg / sec turn rate reduced by 3% increased range in motion and turning. 轉向被改弱 T2 LT: 30% reduced repair costs, increased ammo 20mm guns. 板金烤漆打七折, 增加20mm香腸的子彈 M7 Priest: 105mm_Howitzer_M - Cooldown reduced 13.95-> 11.76 (in seconds). 105mm香腸裝填速度加快13.95s→11.76s RamII: 20% reduced the cost of repairs. 板金烤漆打八折 T14: 5% reduced the cost of repairs. 板金烤漆只打九五折 T29: increased visibility, a 5% increase the effect of movement and rotation of the scatter, 105mm_Gun_T5E1 - reload (in seconds) 9.5-> 10, a 10% reduced rate of rotation of the top of the tower, fixed mapping of the frontal armor of both towers, altered ammunition shells. 頭太大的關係行駛中增加被偵測機會 變的比較難開了5% 105mm香腸裝填變慢.5秒 T32: 5% degraded throughput on medium soils, an 8% increased scatter when moving and turning, for 6 deg / sec turn rate reduced by the first chassis, at 2 deg / sec - the second, 105mm_Gun_T5E1 reload (in seconds) 9.38-> 9.4 , altered ammunition shells. 變的比較難開了8% 原裝履帶轉向變慢6度/秒 研究開發的履帶變慢2度/秒 105mm香腸裝填速度變慢少許 改變裝填彈藥種類 T34: changed ammunition shells. 改變裝填彈藥種類 T30: changed load. USSR: A-20: reduced visibility in motion and at rest, improved patency of a top chassis for medium and solid ground. 行駛與靜止中被偵測機會降低 越野與城市街道行走能力增強 A-32: reduced visibility in motion and at rest. 行駛與靜止中被偵測機會降低(有這一台嗎 )BT-2: reduced visibility in the movement, a 6% reduced the influence of movement and rotation on the spread. 行駛被偵測機會降低 轉向與行駛中受到的影響降低6% BT-7: reduced visibility in motion and at rest, improved cross-medium soils, 4% reduced the influence of movement and rotation on the spread, a review of the top of the tower increased by 15 meters. 行駛與靜止中被偵測機會降低 轉向與行駛中受到的影響降低4%、索敵距離增加15公尺 T-26: reduced visibility in traffic. 在戰車群中會比較難被偵測到 T-34-85: 20% improved patency of middle and good soils. 越野能力增加20%(非溼地地形) T-43: 9% reduced the influence of movement and rotation on the spread. 轉向與行駛中受到的影響降低9% T-44: 5% reduced the influence of movement and rotation on the spread, 25% increased strength chassis. 轉向與行駛中受到的影響降低5% 底盤強度增加25% IS-4: Reservations: VLD 120 -> 140, the protrusion mehvoda 120 -> 160, the upper rear sheet 120 -> 100. 阿災低A共蝦米, 好像是說砲塔後面裝甲變薄 |
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