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Major Member
![]() 加入日期: Oct 2006 您的住址: "地獄"
文章: 152
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引用:
最好有這麼樂觀囉 ![]() |
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Master Member
![]() ![]() ![]() ![]() 加入日期: Feb 2004 您的住址: 加拿大
文章: 2,391
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引用:
我可能會買喔, 看我那時有沒有要去旅行, 如果沒有就買了... 加拿大冬天還是小冷的... 所有的高階基本上只是技術展示, 拿來賣只是增加一點附加價值, 兵家必爭之地一直都是中階主流卡, 不然nV 早在 FX 5900 時代就倒了... 哪會讓他下出 6x00 這個反敗為勝的一步棋?
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Rule #12: Never date a co-worker. Rule #13: Never involve lawyers. Rule #23: Never mess with a Marine's coffee if you want to live! Rule #51: Sometimes you are wrong 純白の吸血鬼は微笑む:私を殺した責任、とってもらうからわ - アルクエイド ブリュンスッド 貴方に出逢い STAR輝いて アタシが生まれて Was aus Liebe gethan wird, geschieht immer Jenseits von Gut und Böse - Friedrick Wilhelm Nietzsche Cain was the first man ever to strike down another... and when the Lord came to him and said ‘What have you done!?’, Cain could not hide his crime. For the voice of his brother’s blood cried out from the very ground The world has been your battlefield, everywhere you go. The blood of brothers and sons screams out against you. Perhaps you cannot yet hear it, because the soil is not your own, but you will... you will 此文章於 2006-10-25 07:07 AM 被 Arucueid 編輯. |
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Master Member
![]() ![]() ![]() ![]() 加入日期: Feb 2004 您的住址: 加拿大
文章: 2,391
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開發的難易度也有差吧, Wii 就是號稱容易開發,
PS3 要同時對七個浮點 core 進行最佳化, 一個弄不好反而會減低效能, 基本上 RSX 跟 R500 相差不大, 兩者是同一個等級的東西, 不太可能Xbox 360 可以而 PS3 不行的 如果我是開發者, 我可能寧可少用幾個 core, 來減少出問題的機會
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Rule #12: Never date a co-worker. Rule #13: Never involve lawyers. Rule #23: Never mess with a Marine's coffee if you want to live! Rule #51: Sometimes you are wrong 純白の吸血鬼は微笑む:私を殺した責任、とってもらうからわ - アルクエイド ブリュンスッド 貴方に出逢い STAR輝いて アタシが生まれて Was aus Liebe gethan wird, geschieht immer Jenseits von Gut und Böse - Friedrick Wilhelm Nietzsche Cain was the first man ever to strike down another... and when the Lord came to him and said ‘What have you done!?’, Cain could not hide his crime. For the voice of his brother’s blood cried out from the very ground The world has been your battlefield, everywhere you go. The blood of brothers and sons screams out against you. Perhaps you cannot yet hear it, because the soil is not your own, but you will... you will |
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Golden Member
加入日期: Mar 2003 您的住址: 鳥不生蛋的地方
文章: 2,620
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引用:
話說UT2007也不是會出在PS3? 到時在來比較會比較好 (都用UE3,都是Epic出的) |
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Advance Member
![]() ![]() 加入日期: Nov 2005
文章: 412
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![]() 如果近期能出幾套DX10殺手級的Game,我看衝的人應該不少!
當初7800GTX的時候不是一窩蜂玩家敗下去!
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安全才是回家唯一的路 LSUV=6SRS+ESP+4WD+電動尾門 |
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Major Member
![]() 加入日期: Oct 2006 您的住址: "地獄"
文章: 152
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引用:
不過就我那邊看到的資料問題其實出在 GPU 可用的記憶體容量上,當初 GoW 的開發小組有給微軟看過只有 256MB 可利用的 GoW 的畫面,還有 512MB 的版本的畫面後,微軟決定讓 XB360 成為一台有 512MB GDDR3 UMA 架構的主機(其實最早微軟只想給 XB360 用 256MB的 GDDR3 ![]() ![]() |
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Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Aug 2001
文章: 12,393
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引用:
明年六月的G81 ![]() ![]() |
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Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Jun 2003 您的住址: [Sea Otter工作室]
文章: 4,111
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看看就好~人已經出汗很多了
![]() 等靜觀隨變...只有等NV官方12月公佈出來再說 ![]()
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Major Member
![]() 加入日期: Oct 2006 您的住址: "地獄"
文章: 152
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引用:
補充一下這段緣由的英文出處 Epic 的訪談 http://www.news4gamers.com/News-12934.aspx |
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*停權中*
加入日期: Jun 2003 您的住址: 肉食性動物巢穴
文章: 3,552
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引用:
該論壇的討論就有提到了,外置DAC 另外還提到用單核Athlon64 4000+配GTX 06就有9100分. |
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