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leader0419
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加入日期: Apr 2003
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昨天才注意到這些問題~剛去官網一看~自己在團隊的成績已經停在8/3那天不動了~
上面的部分也是全都歸零~~算了~反正人在軍中~也沒啥時間去管~
成績也對我來說不重要了~~反正就讓他跑吧~~~
     
      
舊 2005-08-19, 07:09 AM #2851
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iabuw
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引用:
作者poy
http://forum.grid.org/phpBB/viewtopic.php?t=17693&start=0&postdays=0&postorder=asc&highlight=

有人看過這一篇了嗎? 看起來以後算超過三天就沒有分數了...


看來是蠻嚴重的
不過我個人持保留態度.....因為這項措施有太多不合理的地方了

1.不是每台機器等級都那麼高,限定real time三天(不是cpu time喔)對電腦等級不好的朋友來說很不公平

2.公司的機器通常都要跑其他程式,也會佔用cpu資源,難道為了三天內回傳,電腦要啥都不幹就專門跑你UD?? 上班都不用做事了??

3.就算不跑其他程式,也不是每台機器都是24小時不休息,要是有的機器一天只開個4個小時,等級又不夠高,那不是活該永遠在那裡白跑?

4.開啟只有在螢幕保護程式啟用時才運算這個選項的電腦,三天算的完嗎??

5.不是每個任務都很好算,今天要是放個大怪物給速度慢的電腦去算,又不是24小時運作,那又該怎麼辦?

6.最重要的,UD官方server自己一天到晚掛點,掛個三天大家不就都不用跑了,反正你server三天也修不好

UD是全世界的網友利用自己的電腦在幫助他們研究癌症
電腦是自己私人用途以外的cpu資源才拿來算UD,怎麼現在弄得好像好像喧賓奪主
我們並沒有欠他,今天我們大可以放著讓他自己自生自滅
 
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舊 2005-08-19, 09:08 AM #2852
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iabuw離線中  
urzas
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如果是真的話,那就不要算了
不過不算的話,那要算什麼呢,算外星人的嗎
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舊 2005-08-19, 10:39 AM #2853
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urzas離線中  
chiatien
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照這樣來說的話,用 VMWare 的方式不就破功了嗎?難怪現在傳的幾乎沒啥分數了,覺得有點沒力.....要不是秉持著做善事的信念,真的很想把機器給拆了 ( 雖然是公司的 )...
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大家加油~
舊 2005-08-19, 10:55 AM #2854
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chiatien離線中  
iabuw
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對不起C大了
我提早在今天把8月7號以後的VM集中在今天先做一次回傳
誰知道9月7號我回傳時,他會不會承認我的分數
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舊 2005-08-19, 11:27 AM #2855
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iabuw離線中  
chqcccc
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引用:
作者iabuw
對不起C大了
我提早在今天把8月7號以後的VM集中在今天先做一次回傳
誰知道9月7號我回傳時,他會不會承認我的分數


其實..阿保你也別緊張......
感覺UD官方也有做修正,像是最近的Ligandfit的任務就比較軟(比較快算完)
也就是UD將任務切得更細了,這樣的好處是大家能更快算完任務得到回饋。

至於VM.......我也先送吧........
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舊 2005-08-19, 12:01 PM #2856
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chqcccc離線中  
iabuw
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其實..阿保你也別緊張......
感覺UD官方也有做修正,像是最近的Ligandfit的任務就比較軟(比較快算完)
也就是UD將任務切得更細了,這樣的好處是大家能更快算完任務得到回饋。

至於VM.......我也先送吧........


但是單就VM這部份
以後是完全行不通了
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舊 2005-08-19, 12:08 PM #2857
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iabuw離線中  
Exodus
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Question

引用:
作者poy
http://forum.grid.org/phpBB/viewtopic.php?t=17693&start=0&postdays=0&postorder=asc&highlight=

有人看過這一篇了嗎? 看起來以後算超過三天就沒有分數了...


這是針對Rosetta, 還是全部???
舊 2005-08-19, 02:38 PM #2858
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Exodus離線中  
iabuw
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引用:
作者Exodus
這是針對Rosetta, 還是全部???


經您這麼一說.....我又從頭到尾看了一次
似乎是針對Rosetta的部份..........



引用:
作者原文如下:
Dear members,

There has been some confusion regarding the processing of workunits and point credit for returned workunits. I will try to clarify how the current system works and mention briefly how the upgraded system will work in regards to this.

Currently, workunits are credited as long as the job is still in an "active" state. Once the job is changed from an "active" state, any outstanding workunits will not be accepted and no point credit can be given. This is not new behavior, but some of the work management (e.g. new Rosetta jobs) we have been doing lately may make you think so.

For the past many many months, the Cancer jobs have been in an "active" state and any workunits could always be uploaded and credit recieved anytime. Since the data is not new and final results have been calculated, all but one Cancer job have been disabled. Anyone still crunching any of those other workunits would not have received credit once the job was marked inactive. Please understand that we cannot let jobs run forever.

The Rosetta jobs we have been running have been finishing much more quickly than we had expected (very good). In order to not crunch redundant workunits and to move on to new data, we have been disabling the Rosetta jobs as soon as they finish and we have been starting a new one with new data immediately. This would mean that any dispatched workunits that were still outstanding would not be credited after the job was marked "inactive".

We now realize that this may be causing some frustration and will tweak the Rosetta jobs to minimize this as follows.

1) We will limit the number of concurrent dispatches per workunit. This should limit the number of outstanding dispatched workunits at any given time.

2) We have set the wallclock timeout to three days. Any workunit that takes more than three real days to complete will be discarded.

3) Once we have all of the required number of results per workunit and the job is complete, we will wait the three day wall clock limit before marking the job "inactive". This should greatly limit the number of invalid workunits since we are limiting how many active dispatches there can be.

Note that there will still be some cases where there are dispatched workunits that will not be returned before the job is marked "inactive" and no credit will be given. Also note that once we move to the latest version of the grid software, this will no longer be an issue. When we have all of the results, the job will be marked "suspended" which means no more workunits will be dispatched, but we will still credit any returned workunits. Unfortunately, that same behavior just does not exist in the version we are currently running.

I know there is frustration in the user community due to perceived "work for nothing", but we are burning through Rosetta jobs in just a few days which is amazing and something everyone should be proud of. We still have a couple of snags getting the new Cancer data uploaded, but I know we will see similarly amazing results.

Please hang in there and thank you for contributing.



大致上是說,因為舊的Rosetta已經差不多算完了,但是有些機器因為利用udtweaker的關係
仍在運算舊的資料,而官方不可能讓這些機器無窮無盡的算下去

所以他們決定,在Rosetta整個結束之後一段時間內,舊的Rosetta如果不回傳,官方就不再接受他的分數
換句話說,不管是有新的Rosetta,或是整個Rosetta已經結束,請大家趕快將手上已經算完的Rosetta回傳


以上是官方的消息
至於小弟另一方面的推論,既然Rosetta有這方面的措施
很自然的聯想到最近釋出新任務的Ligandfit,不知有沒有可能也採取這種方式
所以建議手上有舊的大怪物級的Ligandfit也盡快把它結束掉
然後趕快抓新的Ligandfit下來算吧,而且新的也比較好算

至於VM的部分應該是不受影響了,新的任務應該沒有3天回傳的限制
感謝Exodus大大的提醒
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舊 2005-08-19, 02:57 PM #2859
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iabuw離線中  
iabuw
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在Ligandfit更新完畢之後,官方似乎也對Rosetta展開類似的動作
以致造成不穩定的情況

而這段官方消息也正好為最近的Rosetta空包彈事件做了最好的解答
所以在這非常時期下,為了盡量避免分數上的損失
麻煩各位大大先將profile都切換到只跑Ligandfit吧
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舊 2005-08-19, 03:19 PM #2860
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iabuw離線中  


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