![]() |
||
Advance Member
![]() ![]() 加入日期: Apr 2001 您的住址: 台北
文章: 395
|
這個效果不是聽說是用HPDR來達成的嗎??
也就是說只有NV40才能完全的顯現出那樣的效果, 那R3X0系列的HDR是不是就沒辦法完全顯現出呢?? ![]()
__________________
我就是我!! |
|||||||
![]() |
![]() |
*停權中*
加入日期: Mar 2000 您的住址: 竹科之中很操的地方
文章: 2,496
|
引用:
不是聽說要patch 1.3才支援... 1.2更新如下 Made the run speed about 15% faster Made sprint last 30% longer Adjusted damage to vehicles Vehicles now survive longer in multiplayer and behave consistently between weapon damage types Bullet damage can be disabled by "g_vehicleBulletDamage" cvar: 0 = no bullet damage (default), 1 = bullet damage; this works only in MP. MP vehicles can get the same damage from every kind of bullet (no distinction between sniper rifle and the deagle), this value is set by 'dmgBulletMP' variable inside 'DamageParams' table of the vehicle. Buggy, humvee and gunboat can be destroyed with one rocket. Bigtruck can be destroyed with three rockets. Buggy and gunboat can be destroyed with 100 bullets (if g_vehicleBulletDamage = 1) Humvee can be destroyed with 150 bullets (if g_vehicleBulletDamage = 1) Bigtruck can be destroyed with 500 bullets (if g_vehicleBulletDamage = 1) Bug fixes Investigated a number of serious issues with headshot detection Various network improvements Vehicle damage code cleaned and made more consistent for modders Fixed some issues with ladder animations appearing odd to other players Fixed a number of ladder related bugs Added better quicksave state saving for single player (corrected around 100 bugs) Fixed bug where players name tag didn't show up in multiplayer Fixed bug where console would accept letters as variable states Fixed error with warning message in connection dialogue Fixed issue with connection dialogue error message Fixed incorrect HUD message Fixed server shutdown dialogue error message Fixed a number of issues with the server listing not displaying correctly (greyed out) Fixed UI bug that caused cancel button not to work Fixed issue causing server create sessions not to be saved Fixed issue with Radeon 9600 rendering issue Fixed Punkbuster crash when switching from punkbuster online server to hosting LAN server Fixed issue with punkbuster icon not showing up in the server listing Fixed random crash relating to punkbuster server listing info Fixed issue with punkbuster refusing connection to a server that is destroyed and then re-hosted Fixed a number of crash problems related to punkbuster server creation with non-dedicated servers Fixed issue with punkbuster enabled in multiple server profiles Disabled e_vegetation_min_size in multiplayer (used as cheat) Added optimizations for character effects including invulnerability shader Added optimizations for scoreboard performance. Scoreboard no longer updates fields that have not changed Fixed issue where radar would not be drawn correctly with certain game type changes Fixed framerate issue when player touched assault ammo pickups |
|||
![]() |
![]() |
Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Jul 2000 您的住址: R.O.C
文章: 5,636
|
引用:
FarCry真是一款神奇的遊戲 ![]() 從PS1.x到3.0都有支援~~~ ![]() |
|
![]() |
![]() |
Master Member
![]() ![]() ![]() ![]() 加入日期: Sep 2003
文章: 2,043
|
回覆: [資訊]效果不同凡響 SM3.0+HDR下FarCry最新截圖
引用:
這張表現好讚... 其他有點刺眼... ![]() |
|
![]() |
![]() |
Master Member
![]() ![]() ![]() ![]() 加入日期: Jan 2000 您的住址: 台灣桃園
文章: 1,717
|
引用:
一個背負著賣引擎使命的遊戲,當然要展現它的向下相容性.......
__________________
祝~Po文破千篇...... ![]() |
|
![]() |
![]() |