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NONO72324
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加入日期: Apr 2001
您的住址: 台北
文章: 395
這個效果不是聽說是用HPDR來達成的嗎??
也就是說只有NV40才能完全的顯現出那樣的效果,
那R3X0系列的HDR是不是就沒辦法完全顯現出呢??
     
      
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舊 2004-06-16, 03:19 PM #11
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NONO72324離線中  
yonoko
*停權中*
 
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加入日期: Mar 2000
您的住址: 竹科之中很操的地方
文章: 2,496
引用:
Originally posted by 宗毛
還在等待patch 1.2正式釋出中……


不是聽說要patch 1.3才支援...


1.2更新如下
Made the run speed about 15% faster

Made sprint last 30% longer

Adjusted damage to vehicles

Vehicles now survive longer in multiplayer and behave consistently between weapon damage types

Bullet damage can be disabled by "g_vehicleBulletDamage" cvar: 0 = no bullet damage (default), 1 = bullet damage; this works only in MP.

MP vehicles can get the same damage from every kind of bullet (no distinction between sniper rifle and the deagle), this value is set by 'dmgBulletMP' variable inside 'DamageParams' table of the vehicle.

Buggy, humvee and gunboat can be destroyed with one rocket.

Bigtruck can be destroyed with three rockets.

Buggy and gunboat can be destroyed with 100 bullets (if g_vehicleBulletDamage = 1)

Humvee can be destroyed with 150 bullets (if g_vehicleBulletDamage = 1)

Bigtruck can be destroyed with 500 bullets (if g_vehicleBulletDamage = 1)



Bug fixes


Investigated a number of serious issues with headshot detection

Various network improvements

Vehicle damage code cleaned and made more consistent for modders

Fixed some issues with ladder animations appearing odd to other players

Fixed a number of ladder related bugs

Added better quicksave state saving for single player (corrected around 100 bugs)

Fixed bug where players name tag didn't show up in multiplayer

Fixed bug where console would accept letters as variable states

Fixed error with warning message in connection dialogue

Fixed issue with connection dialogue error message

Fixed incorrect HUD message

Fixed server shutdown dialogue error message

Fixed a number of issues with the server listing not displaying correctly (greyed out)

Fixed UI bug that caused cancel button not to work

Fixed issue causing server create sessions not to be saved

Fixed issue with Radeon 9600 rendering issue

Fixed Punkbuster crash when switching from punkbuster online server to hosting LAN server

Fixed issue with punkbuster icon not showing up in the server listing

Fixed random crash relating to punkbuster server listing info

Fixed issue with punkbuster refusing connection to a server that is destroyed and then re-hosted

Fixed a number of crash problems related to punkbuster server creation with non-dedicated servers

Fixed issue with punkbuster enabled in multiple server profiles

Disabled e_vegetation_min_size in multiplayer (used as cheat)

Added optimizations for character effects including invulnerability shader

Added optimizations for scoreboard performance. Scoreboard no longer updates fields that have not changed

Fixed issue where radar would not be drawn correctly with certain game type changes

Fixed framerate issue when player touched assault ammo pickups
 
舊 2004-06-16, 05:17 PM #12
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yonoko離線中  
titanic
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加入日期: Jul 2000
您的住址: R.O.C
文章: 5,636
引用:
Originally posted by u865
根據該公司本身的發言,只要支援PS2.0的GPU也可以擁有這樣的特效
只是不知道跑起來順不順了?!

FarCry真是一款神奇的遊戲
從PS1.x到3.0都有支援~~~
舊 2004-06-16, 06:35 PM #13
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titanic離線中  
雲影
Master Member
 

加入日期: Sep 2003
文章: 2,043
回覆: [資訊]效果不同凡響 SM3.0+HDR下FarCry最新截圖

引用:
Originally posted by yonoko

未完待續... [/B]


這張表現好讚...

其他有點刺眼...
舊 2004-06-16, 08:52 PM #14
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雲影離線中  
bluesystem
Master Member
 

加入日期: Jan 2000
您的住址: 台灣桃園
文章: 1,717
引用:
Originally posted by titanic
FarCry真是一款神奇的遊戲
從PS1.x到3.0都有支援~~~


一個背負著賣引擎使命的遊戲,當然要展現它的向下相容性.......
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舊 2004-06-17, 10:08 AM #15
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bluesystem離線中  


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