Master Member
加入日期: Jan 2008 您的住址: 演一圈 (誤~
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終於現身GeForce GTX 480效能實測!
先在此跟各位說聲抱歉,由於從昨晚7點多寫作到凌晨3點半前所有文章,就因為一個不小心...快要完成存檔時,電腦被我關機了一"一,所以一堆文字都不見....(差不多7千多字吧!)
所以以下文字,全都是臨時趕出來的,作工可能會因此很草率,請見諒! 目前整個情緒心浮氣躁,也理不出剛剛寫的文字了,所以這篇就以數據、耗電量、效能作為一個總結吧! NVIDIA的新一代旗艦顯卡GeForce GTX 480/470終於發佈了,在此之前的時間就規格上,一直是模糊的混亂說法的,而在之前NVIDIA發布的新聞稿中,此次發表的費米NVIDIA宣稱都是512個CUDA核心,直到兩個星期前規格才定了下來,確認為目前的480個CUDA核心,減掉16分之一組。 而shader減掉16分之一組,剩下480個?效能到底好不好呢? 往下看吧! 2張GTX 480,以下測試中會包含SLI模式 GTX480上方 外露的導熱片 開包 市售版本這邊會改為各家Logo 再次染指~"~ 就連這小小一塊我也不放過=..= 噹噹!開包儀式完成 晶片導熱片近拍 外露的導熱管 8Pin+6Pin供電模組 3 way SLI 雙DVI與Mini HDMI輸出端子 黑色那條泡棉下面藏有2顆螺絲,如果改天有玩家要拆卸卡,這點要注意一下..不然很有可能硬拆而損壞! |
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2010-03-27, 07:09 AM
#1
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Master Member
加入日期: Jan 2008 您的住址: 演一圈 (誤~
文章: 2,447
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卡長--由檔板開始測量,全長總共28公分!
SAMSUMG K4G10325FE-HC04 由於是NVIDIA第一款高階世代採用GDDR5的產品(之前RE過又RE的不計算在內),可以看到這款GTX480用的是-0.4ns的SAMSUMG GDDR5顆粒,只有正面才有記憶體顆粒,全部為128MB乘上12顆組成1536MB的顯示記憶體規格,記憶體匯流排為單顆32bit乘上12顆等於官方標定的總384bit匯流排規格,目前可以在網路上查到的此款0.4nsGDDR5運算頻率為5Ghz,而官方顯示記憶體實際時脈,GDDR5運作時脈為1848MHz,也就是實際在乘上2倍等於3696Mhz,這意味著!!顯示記憶體還能夠超很大@Q@? 裸卡一覽 GPU與記憶體的供電模組 此次的研發核心代號-GF100 375 A3版本 製程完成時間為2010年的第四周 記憶體導熱模組-背面 記憶體導熱模組-正面 8+6Pin模組保護罩? 4Pin風扇插頭 導熱器背面-5根熱導管 側面 導管下拍 導管上拍 導熱器外露下前方 |
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2010-03-27, 07:10 AM
#2
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Master Member
加入日期: Jan 2008 您的住址: 演一圈 (誤~
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風罩-很薄,玩家拆卸卡榫時要注意力道,不然卡榫容易斷裂。
外露導熱模組與風罩示意照 風罩拆卸下內部全貌 這次測試的SLI平台 單卡待機耗電量219~231W之間跳動,抓最高耗電量拍下此張照片 單卡最高耗電功率524~564之間跳動(風扇轉速85%時拍照) SLI模式測得待機耗電量255~278W之間跳動,一樣抓取最高耗電拍照 SLI模式最高測得耗電功率588~624W之間跳動 由此結果換算實際耗電量-- GTX 480待機耗電量-278W-231W=47*0.8實際轉換率為20多W~37.6W之間(單卡) GTX 480滿載耗電量-624W-278W=346*0.8實際轉換率為250多W~276W之間 (SLI模式下) GTX 480滿載耗電量-564W-231W=333*0.8實際轉換率一樣為250多W~266.4W之間(單卡模式下) 這跟官方標的250W數字是接近的,也有可能是我周邊平台的某些元件有所關係 另外,此次測試的POWER跟上次測試GTX 295是一樣的銀欣850W,所以大家不要在猜了,什麼買這次費米要使用超過1200W的POWER!!?根本是無稽之談XD 因為SLI模式下,我放著跑FurMark 6小時都沒事,睡起來關掉FurMark繼續測試其他軟體都還是嚇嚇叫XD -------------------------------------------------------------------------------------------- 溫度測試-- 測試軟體FurMark 此時室溫23度,無冷氣~ 直接上雙卡SLI的待機溫度比較客觀,最熱也不過如此了(笑) 測得條件-開機40分鐘後,於桌面下都不作動任何程式! 單卡模式下,FurMark測試10分鐘,最終穩定於92度c GTX 480 32億的電晶體對比ATI 5870似乎沒有比較熱XD SLI模式下測試看看~ 一樣跑FurMark測試10分鐘,最終定於91度c,跟上面結果誤差正負不到一度! -------------------------------------------------------------------------------------------- 遊戲與測試軟體實測~ 3DMark Vantage GTX 480單卡X模式下分數9567 在來直接上SLI模式下的所有Vantage分數 一般模式下[P] 得分34646 中階模式[H] 得分25238 最高階模式[X] 得分17655 那如果在最高階模式[X]下又開啟16X AF呢? 得分17686 @@..測到這邊,我一直認為分數一定是錯誤了,怎麼會開啟16XAF後分數不降反升?? 連續的Try..Try..Try到我媽都快不認識我了 但是得到的結果竟然都是一樣的~"~.. 意思是費米的硬體架構就是希望給大家開免錢的16XAF? 我不太相信..所以下面還會驗證一下~ |
2010-03-27, 07:12 AM
#3
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Master Member
加入日期: Jan 2008 您的住址: 演一圈 (誤~
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DX11測試軟體-Heaven Benchmark v2.0
為了驗證16XAF是否開免錢,可以開到連我媽都嚇到,特地用Heaven Benchmark 1.0來驗證(因為之前網路有人質疑2.0是為了NV所開發) 廢話不多說,直接來吧~ GTX 480 SLI模式下 第一個模式解析度為1680*1050得分為105.5 第二張圖一樣解析度為1680*1050,唯一不同的是開啟16XAF模式得分...105.4 效能折損幾乎可以用誤差值來計算~"~ 我不信邪... 繼續測試開啟24吋螢幕的最高解析度來跑 1920*1200得分89.2 開始16XAF之後..得分88.6 GTX 480"好像"有喘一點點點點點了XD 但是真的得到驗證,此張卡買回去後,在一般狀況下,就把16XAF直接開下去吧..反正不用錢! (狂笑~) ------------------------------------------------------------------------------------------------------ 接下來換Crysis上陣吧~ 一開始一樣SLI模式,但是由於驅動程式的關係無法在64位元下面作測試(第一版驅動嘛),不然我想在64位元下分數會更高!! Run #1- DX10 1680x1050 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 68.92 Run #2- DX10 1680x1050 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 64.27 Run #3- DX10 1680x1050 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 63.395 Run #4- DX10 1680x1050 AA=16xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 59.095 Run #5- DX10 1900x1200 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 64.475 Run #6- DX10 1900x1200 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 55.61 Run #7- DX10 1900x1200 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 54.655 Run #8- DX10 1900x1200 AA=16xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 48.545 這張我是連最高解析度模式都開啟16XQ模式,一般玩家不用這麼變態V.V Run #1- DX10 2560x1600 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 33.05 Run #2- DX10 2560x1600 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 32.74 Run #3- DX10 2560x1600 AA=16xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 9.125 CRYSIS 16XAF開啟 既然上面也測試過16XAF了,Crysis這款當然也不用給他客氣了,直接開啟..我管他老媽要嫁給誰! 成績請玩家自己解讀吧,分數變不變態,不是我說了算XD Run #1- DX10 1680x1050 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 67.44 Run #2- DX10 1680x1050 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 60.855 Run #3- DX10 1680x1050 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 59.905 Run #4- DX10 1900x1200 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 60.825 Run #5- DX10 1900x1200 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 51.08 Run #6- DX10 1900x1200 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 50.16 Run #1- DX10 2560x1600 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 30.635 Run #2- DX10 2560x1600 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 30.04 然後是2560*1600這種最高解析度的8XQ模式也開下去...接近一秒30多張,現在怕的是你用的螢幕不夠大,不夠High而已了XD Run #1- DX10 2560x1600 AA=8xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 29.485 再來我感覺玩的不太爽,都開了16XAF效能還是不降,索性在開啟8X超級取樣,這下費米也應該要倒了吧XD 開啟反鋸齒8X取樣技術,費米終於快投降了XD 但是看到的結果,除了16XQ模式下不能順暢的進行遊戲,其他都還有30多張=..= 這時候我想到一句話:不要問,很恐怖一"一 Run #1- DX10 1680x1050 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 67.44 Run #2- DX10 1680x1050 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 31.98 Run #3- DX10 1680x1050 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 31.775 Run #4- DX10 1680x1050 AA=16xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 17.6 Run #5- DX10 1900x1200 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 60.9 Run #6- DX10 1900x1200 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 25.075 Run #7- DX10 1900x1200 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 24.95 Run #8- DX10 1900x1200 AA=16xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 13.955 Run #9- DX10 2560x1600 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 37.695 Run #10- DX10 2560x1600 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 13.995 Run #11- DX10 2560x1600 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 14.48 ---------------------------------------------------------------------------------------------------------------- 後面這邊開始測試單卡成績~索性的8X取樣也不關了,直接測吧~"~ 分數如下: Run #1- DX10 1680x1050 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 45.44 Run #2- DX10 1680x1050 AA=4x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 38.575 Run #3- DX10 1680x1050 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 37.66 Run #4- DX10 1680x1050 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 37.03 Run #5- DX10 1680x1050 AA=16xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 33.75 Run #6- DX10 1900x1200 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 36.875 Run #7- DX10 1900x1200 AA=4x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 31.16 Run #8- DX10 1900x1200 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 30.47 Run #9- DX10 1900x1200 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 29.995 Run #10- DX10 1900x1200 AA=16xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 27.245 Run #1- DX10 2560x1600 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 22.015 Run #2- DX10 2560x1600 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 18.155 Run #3- DX10 2560x1600 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 17.9 |
2010-03-27, 07:13 AM
#4
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Master Member
加入日期: Jan 2008 您的住址: 演一圈 (誤~
文章: 2,447
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再換Crysis WARHEAD上陣吧~ 單卡成績平均都40多張以上,而且也都開啟16XAF,不關了 DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 0xx ==> Framerate [ Min: 46.20 Max: 93.13 Avg: 74.82 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 4xx ==> Framerate [ Min: 46.49 Max: 77.15 Avg: 61.54 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 8xx ==> Framerate [ Min: 45.24 Max: 76.22 Avg: 60.33 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 16xx ==> Framerate [ Min: 44.33 Max: 74.96 Avg: 59.43 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 16xQx ==> Framerate [ Min: 37.07 Max: 67.02 Avg: 52.18 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 0xx ==> Framerate [ Min: 44.92 Max: 75.13 Avg: 62.06 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 4xx ==> Framerate [ Min: 36.78 Max: 62.82 Avg: 50.31 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 8xx ==> Framerate [ Min: 36.49 Max: 62.61 Avg: 49.29 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 16xx ==> Framerate [ Min: 35.63 Max: 61.85 Avg: 48.78 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 16xQx ==> Framerate [ Min: 29.23 Max: 55.21 Avg: 42.59 ] ------------------------------------------------------------------------ SLI模式 DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 0xx ==> Framerate [ Min: 43.98 Max: 117.26 Avg: 85.12 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 8xx ==> Framerate [ Min: 46.41 Max: 111.98 Avg: 84.80 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 16xx ==> Framerate [ Min: 47.03 Max: 110.91 Avg: 84.72 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 16xQx ==> Framerate [ Min: 46.66 Max: 99.56 Avg: 80.84 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 0xx ==> Framerate [ Min: 46.94 Max: 113.56 Avg: 85.36 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 8xx ==> Framerate [ Min: 46.77 Max: 98.79 Avg: 80.48 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 16xx ==> Framerate [ Min: 46.60 Max: 98.03 Avg: 79.78 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 16xQx ==> Framerate [ Min: 46.88 Max: 86.37 Avg: 70.14 ] GTX 480 SLI模式開啟16XAF,又是一次在高解析度下不降反升的狀態V.V DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 0xx ==> Framerate [ Min: 35.80 Max: 114.07 Avg: 85.18 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 4xx ==> Framerate [ Min: 46.25 Max: 107.84 Avg: 83.87 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 8xx ==> Framerate [ Min: 46.62 Max: 105.04 Avg: 82.70 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 16xx ==> Framerate [ Min: 46.94 Max: 104.92 Avg: 82.79 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 0xx ==> Framerate [ Min: 46.70 Max: 108.11 Avg: 83.80 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 4xx ==> Framerate [ Min: 46.47 Max: 96.79 Avg: 78.45 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 8xx ==> Framerate [ Min: 47.45 Max: 93.09 Avg: 76.06 ] DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 16xx ==> Framerate [ Min: 45.43 Max: 91.70 Avg: 75.10 ] ---------------------------------------------------------------------------------- 或許又有人會質疑,這面這些都是NV綁標的Game? 不盡公平? 好吧~ 那我就找DX11的源頭開發商,這樣總不會再有人說話了吧? 微軟的SDK DX11開發套件~ 以下這幾張開放給5870 CF或是5970挑戰看看,當然..你們可以使用最新的10.3版驅動程式!! 以下我特別不用超高解析度來作測試,一般20吋螢幕就能辦到了~ 特別再提示一下,這幾款的畫面,有幾個是超越5倍的(不是30%這種)畫面張數 0.0+ 所以真的請小心應戰.. DX10.1 兩款 DX11 4款 ---------------------------------------------------------------------------------------------- 結論: 想用大尺寸螢幕玩Game的玩家,你們可以準備升級了~ 用2560*1600的解析度玩遊戲才是王道XD |
2010-03-27, 07:14 AM
#5
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Advance Member
加入日期: Nov 2003
文章: 323
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辛苦了~~..................
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2010-03-27, 07:35 AM
#6
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*停權中*
加入日期: Aug 2005
文章: 551
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我做一兩個測試就煩了
真配服z大 忘了說 這些會不會太清淡了些? |
2010-03-27, 07:58 AM
#7
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Golden Member
加入日期: Mar 2003 您的住址: 鳥不生蛋的地方
文章: 2,620
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Z大把AF跟AA搞混了 ...
剛剛還在想AF效能不是沒耗那麼多 |
2010-03-27, 08:02 AM
#8
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Golden Member
加入日期: Jan 2006
文章: 2,533
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推,謝謝z大
不知道還有沒有其他遊戲測試呢? 這次的旗艦GTX480供電系統出乎意料的普通,反而有點不太像卡王XD 不過我還是會買啦,不知道何時買得到? |
2010-03-27, 08:06 AM
#9
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Advance Member
加入日期: Feb 2003
文章: 406
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感謝分享
國外的網站也開始貼測試結果出來 小弟得到的結論是 (以玩游戲為出發點, 不是軟體開發者) GTX480 在高解析度 (1920x1200/2048x1536) 比5870好一些 1. 價格高一點 2. 耗電高很多 3. 噪音/熱大很多 4. 如果去年9月上市, 絕對給90分, 比5870晚半年出來只能給70分 5. PSU至少要500W足瓦, 如果想超CPU還要更大 GTX480 SLI 比 5970 快很多 1. 價格只有最高階玩家吃得下 (USD$1000) 2. 耗電高得嚇人 3. 噪音/熱也大得嚇人 4. PSU至少要750W足瓦, 如果想超CPU還要更大 5. 目前是高階玩家首選 (SLI 效率高, 單卡1.5G RAM對2048 x 1536有極大幫助) |
2010-03-27, 08:16 AM
#10
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