![]() |
||
Major Member
![]() 加入日期: Jun 2010
文章: 231
|
![]() 欣亞報價17990元
這下7970和7950非跳水不可了 ![]() 此文章於 2012-03-22 11:38 PM 被 myovergame 編輯. |
|||||||
![]() |
![]() |
Master Member
![]() ![]() ![]() ![]() 加入日期: Feb 2005
文章: 1,908
|
喜歡玩的動作遊戲都往主機跑了,下次大概選主機不買顯卡...........
![]() |
||
![]() |
![]() |
Master Member
![]() ![]() ![]() ![]() 加入日期: Oct 2010
文章: 1,748
|
我可能買一張來玩蝙蝠俠和BF3
兩款遊戲特效全開460 1G實在非常喘 玩起來沒FU |
![]() |
![]() |
Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Nov 2002
文章: 4,948
|
![]() 引用:
不會啦...PC畫面還是最讚呀 這價格等110出來後還會再降一次吧 |
|
![]() |
![]() |
Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Dec 2006 您的住址: Taipei
文章: 8,344
|
引用:
可能不值得等那個降價, 我聽到的是高階那個會破20k....... |
|
![]() |
![]() |
Master Member
![]() ![]() ![]() ![]() 加入日期: Oct 2000 您的住址: 約束の地
文章: 1,770
|
引用:
跨平台的遊戲PC版畫面差異明顯比較好 大概要等主機推出1、2年後才會出現這樣的情況 像Xbox360剛推出的時候(2005年底∼2006年) 其實它有些遊戲表現不會輸給PC版本,甚至還比較好一些 當然現在來說,跨平台的遊戲 買PC版是最好的沒錯 此文章於 2012-03-22 11:55 PM 被 Technology 編輯. |
|
![]() |
![]() |
Junior Member
![]() ![]() ![]() 加入日期: Jan 2002
文章: 799
|
期望有加大VRAM的版本,不過最近沒甚麼換卡動力,目前在等暫定2013推出的SimCity新作。
|
![]() |
![]() |
Golden Member
![]() ![]() ![]() ![]() 加入日期: Dec 2002
文章: 3,258
|
本來想藉gtx680的推出來買可能降價的7970,
但發現gk110似乎最快可能8月會推出,或許會再等看看... 目前流出的非官方消息 gk110 die size約550mm2,比gk104大87%,28nm,250w~300w,512bit memory bus, SMX可能會做些改變... http://www.techpowerup.com/162765/G...proximated.html Even as launch of the GK104-based GeForce GTX 680 nears, it's clear that it is emerging that it is not the fastest graphics processor in the GeForce Kepler family, if you sift through the specifications of the GK110 (yes, 110, not 100). Apparently, since GK104 meets or even exceeds the performance expectations of NVIDIA, the large-monolithic chip planned for this series, is likely codenamed GK110, and it's possible that it could get a GeForce GTX 700 series label. 3DCenter.org approximated the die size of the GK110 to be around 550 mm², 87% larger than that of the GK104. Since the chip is based on the 28 nm fab process, this also translates to a large increment in transistor count, up to 6 billion. The shader compute power is up by just around 30%, because the CUDA core count isn't a large increment (2000~2500 cores). The SMX (streaming multiprocessor 10) design could also face some changes. NVIDIA could prioritize beefing up other components than the CUDA cores, which could result in things such as a 512-bit wide GDDR5 memory interface. The maximum power consumption is estimated to be around 250~300 Watts. Its launch cannot be expected before August, 2012.
__________________
2013 UPCOMING PC-GAME |
![]() |
![]() |
*停權中*
加入日期: Nov 2010
文章: 428
|
2GB這價沒有誘人
![]() |
![]() |
![]() |
Master Member
![]() ![]() ![]() ![]() 加入日期: Feb 2005
文章: 1,908
|
引用:
有 PC 肯定有主機,而遊戲開發由主機轉PC所以可能有效率優化問題........... 像 "秘境:德雷克的寶藏" and "Devil may cry HD", "龍忍"..... 現在擔心 古墓奇兵9 也只出主機,如果連這個都轉主機,買萬把塊的主機變得相當便宜......雖然遊戲片大多 1700 左右..... |
|
![]() |
![]() |