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Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Nov 2002
文章: 4,948
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![]() 最近回頭玩CRYSIS
8AA GPU一直在8X度XD 畫面OK...除了狙擊鏡 火箭砲瞄準鏡等瞄具反射很難看 以前沒注意到? 現在覺得很礙眼 不知是否有辦法改善? |
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Senior Member
![]() ![]() ![]() 加入日期: Mar 2007
文章: 1,003
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你在說啥??????
為什麼顯卡8X度瞄準鏡會反射?? |
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Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Nov 2002
文章: 4,948
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![]() 瞄具 特別是狙擊鏡 沒有反射週遭景物 而且看起來怪怪的
小弟找到原因如下 大概是無解 只能接受了XD http://www.incrysis.com/forums/viewtopic.php?id=21913 Also, I'll elaborate on what I mean about prerendered cubemaps making up ambient lighting effects and the scope vision. If you go to any scene, and slowly move around, and watch the scope, comparing it to what's actually on screen, unless you're in the area where that cubemap was rendered, I guarantee that you will not find any distinctive features in the scope's vision around you're actual area... |
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Senior Member
![]() ![]() ![]() 加入日期: Mar 2007
文章: 1,003
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那張圖很好啊! 本來就是這個樣子的吧!
狙擊鏡不就這個樣子嗎? |
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Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Nov 2002
文章: 4,948
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![]() 預先畫好的 走到哪裡反射都是一樣
有雜線 色塊... 可能小弟要求太高了吧XD |
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Advance Member
![]() ![]() 加入日期: Feb 2006
文章: 319
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引用:
你玩二代就有瞄具反射了,指到哪反射到哪,完全一鏡不差反射到瞄具內,指著火光還是爆炸都會反射到鏡頭內 一代只有固定貼圖轉換 |
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