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Forceware 270.51 Win Vista 7 beta ...已出 (DA2優化最高達516%)
大幅提升DA2效能最多達516%
32bit: http://www.nvidia.co.uk/object/win7...-driver-uk.html 64bit: http://www.nvidia.co.uk/object/win7...-driver-uk.html 570未OC破5400分 ![]() ![]() This is the first release from the Release 270 family of drivers (versions 270.xx to 274.xx). This driver package supports GeForce 6, 7, 8, 9, 100, 200, 300, 400, and 500-series desktop GPUs as well as ION desktop GPUs. New in Release 270.51 GPU Support Adds support for the newly released GeForce GTX 590, GeForce GTX 560 Ti and GeForce GTX 550 Ti GPUs. Performance Increases performance for GeForce 400 Series and 500 Series GPUs in several PC games vs. v266.58 WHQL drivers. The following are examples of some of the most significant improvements measured on Windows 7. Results will vary depending on your GPU and system configuration: GeForce GTX 580: Up to 516% in Dragon Age 2 (SLI 2560x1600 8xAA/16xAF Very High, SSAO on) Up to 326% in Dragon Age 2 (1920x1200 8xAA/16xAF Very High, SSAO on) Up to 11% in Just Cause 2 (1920x1200 8xAA/16xAF, Concrete Jungle) Up to 11% in Just Cause 2 (SLI 2560x1600 8xAA/16xAF, Concrete Jungle) Up to 7% in Civilization V (1920x1200 4xAA/16xAF, Max settings) Up to 6% in Far Cry 2 (SLI 2560x1600 8xAA/16xAF, Max settings) Up to 5% in Civilization V (SLI 1920x1200 8xAA/16xAF, Max settings) Up to 5% in Left 4 Dead 2 (1920x1200 noAA/AF, Outdoor) Up to 5% in Left 4 Dead 2 (SLI 2560x1600 4xAA/16xAF, Outdoor) Up to 4% in H.A.W.X. 2 (SLI 1920x1200 8xAA/16xAF, Max settings) Up to 4% in Mafia 2 (SLI 2560x1600 AA on/16xAF, PhysX = High) GeForce GTX 560 Ti: Up to 461% in Dragon Age 2 (SLI 1920x1200 8xAA/16xAF, Very High) Up to 241% in Dragon Age 2 (1920x1200 4xAA/16xAF, Very High) Up to 19% in Just Cause 2 (SLI 2560x1600 8xAA/16xAF, Concrete Jungle) Up to 13% in Just Cause 2 (1920x1200 4xAA/16xAF, Concrete Jungle) Up to 6% in Far Cry 2 (SLI 2560x1600 8xAA/16xAF, Max settings) Up to 5% in Call of Duty: Black Ops (1920x1200 noAA/AF, Jungle Map) Up to 5% in H.A.W.X. 2 (SLI 1920x1200 4xAA/16xAF, Max settings) Up to 4% in Call of Duty: Black Ops (SLI 2560x1600 4xAA/16xAF, Jungle Map) Up to 4% in Civilization V (1920x1200 noAA/AF, Max settings) Up to 4% in Left 4 Dead 2 (SLI 1920x1200 4xAA/16xAF, Outdoor) Up to 4% in Metro 2033 (SLI 1920x1200 4xAA/16xAF, PhysX on) NVIDIA Update This is a new feature in Release 270 and later drivers. NVIDIA Update keeps your PC up-to-date with the latest NVIDIA drivers by notifying you when a new driver is available and directing you to the driver on www.nvidia.com. When you install a Release 270 or later GeForce driver from www.nvidia.com, you will be presented with the option to install NVIDIA Update. Click here to learn more about NVIDIA Update. NVIDIA 3D Vision With Release 270 drivers, the 3D Vision Controller driver is now included with all GPU driver installations. This driver package includes v270.47 3D Vision Controller driver. Users are no longer required to install a separate 3D Vision Controller driver or CD driver. For more information, please view this knowledgebase article for more information. New features added to 3D Vision window mode Adds support for HDMI 1.4 3D TVs when using 3DTV Play software, including DirectX 9 games, Google Earth, and 3DVisionLive.com. 3D Vision window mode now works with Windows Aero enabled New NVIDIA Control Panel option to toggle 3D Vision window mode on or off. Performance improvements DirectX 9 applications when using NVIDIA SLI Better performance using the in-game crosshair for Half-life 2, Left4Dead, and Left4Dead2 Adds support for new 3D Vision Desktop LCD monitors: Tongfang LM2230W Adds support for new 3D Vision projectors: Acer X1261P, Acer X1261-3D, DepthQ HDs3D-1, NEC NP-V300X, Sanyo PDG-DXL2000 Fixed problem with DLP HDTVs and SLI which caused problems with eye synchronization Add support for new 3D Vision All In One PCs: Acer Aspire Z5673, Lenovo B520 Added the following 3D Vision game profiles: Alice Madness Returns Crysis 2 (including multi-player demo) Dead Space 2 DeathSpank Dragon Age II Duke Nukem Forever Dungeon Defenders Dungeon Siege III Fable III Faxion Online F.3.A.R. Final Fantasy XIV Homefront (DirectX 9 and DirectX 10) Lego Universe Need for Speed World Portal 2 Richard Burns Rally Rift Section 8: Prejudice Shift 2 Unleashed Shogun 2: Total War Star Wars: Clone Wars Adventures Test Drive Unlimited 2 The Sims Medieval Updated the following 3D Vision game profiles MX vs. ATV Reflex Monster Hunter Frontier Benchmark NVIDIA Surround Adds 3D Vision Surround support when using 3D Vision monitors with built-in IR emitters Increase performance for GeForce 200 series, 400 Series and 500 Series GPUs in several DirectX 9 PC games vs. the latest Release 265 drivers. The following are examples of some of the most significant improvements measured on Windows 7 64-bit. Results will vary depending on your GPU and system configuration. GeForce GTX 480 SLI in 3D Vision Surround: Up to 109% in Aliens vs. Predator (5760x1080 1xAA / 16xAF) Up to 107% in Burnout Paradise (5760x1080 2xAA / 16xAF) Up to 267% in Call of Duty Black Ops (5760x1080 2xAA / 16xAF) Up to 177% in Call of Duty: Modern Warfare 2 (5760x1080 2xAA / 16xAF) Up to 15% in Far Cry 2 DirectX 9 (5760x1080 2xAA / 16xAF) Up to 250% in Left4Dead2 (5760x1080 2xAA / 16xAF) Up to 159% in Need for Speed Shift 2 (5760x1080 2xAA / 16xAF) CUDA Adds support for applications using CUDA 4.0 features such as Unified Virtual Addressing (UVA) and GPUDirect™ v2.0. Other Installs HD Audio driver version 1.2.22.1 Installs PhysX System Software to version 9.10.0514 Supports the new GPU-accelerated features in Adobe CS5. Supports GPU-acceleration for smoother online HD videos with Adobe Flash 10.1. Learn more here. Supports the new version of MotionDSP's video enhancement software, vReveal, which adds support for HD output. NVIDIA customers can download a free version of vReveal that supports up to SD output here. Supports OpenCL 1.0 (Open Computing Language) for all GeForce 8-series and later GPUs. Supports OpenGL 3.3 for GeForce 8-series and later GPUs. Supports OpenGL 4.1 on GeForce 400 series and later GPUs. Supports single GPU and NVIDIA SLI technology* on DirectX 9 and OpenGL. Supports GPU overclocking and temperature monitoring by installing NVIDIA System Tools software. *Note: The following SLI features are only supported on Windows Vista and Windows 7: Quad SLI technology using GeForce GTX 590, GeForce 9800 GX2 or GeForce GTX 295, 3-way SLI technology, Hybrid SLI, and SLI multi-monitor support. 此文章於 2011-03-30 11:16 PM 被 william456 編輯. |
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感謝william456大分享
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清單裡面有Duke Nukem Forever耶
所以這不是芭樂囉 ![]() |
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SETI@home [PCDVD團隊]WCG計劃討論簽到處 與Folding@Home團隊,分享你的GPU閒置運算力,協助解決複雜的科學,生命,糧食與醫療等重要議題(台灣隊ID:31403) 此文章於 2011-03-31 12:31 AM 被 titanic 編輯. |
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測了一下 COD7, 以前會頓卡的現象好了很多,幾乎快感覺不出來。
八分滿意...是目前配合 460 最好的驅動. 為何八分,因看 GPU 使用率大多在 60~86間, 還沒有餵滿顯卡. ps:台灣官網也出了. |
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看到 AMD 11.4 驅動的效能增長,我改成 6成滿意,對這一版.
> GeForce GTX 580: 在《闇龍紀元2 (Dragon Age 2)》最高可提升達516% (SLI 2560x1600 8xAA/16xAF 極高, 啟動SSAO) 在《闇龍紀元2 (Dragon Age 2)》最高可提升達326% (1920x1200 8xAA/16xAF極高, 啟動SSAO) 在《正當防衛2 (Just Cause 2)》最高可提升達11% (1920x1200 8xAA/16xAF, 水泥叢林) 在《正當防衛2 (Just Cause 2)》最高可提升達11% (SLI 2560x1600 8xAA/16xAF, 水泥叢林) 在《文明帝國5 (Civilization V)》最高可提升達7% (1920x1200 4xAA/16xAF, 最大值設定) 在《極地戰嚎2 (Far Cry 2)》最高可提升達6% (SLI 2560x1600 8xAA/16xAF, 最大值設定) 在《文明帝國5 (Civilization V)》最高可提升達5% (SLI 1920x1200 8xAA/16xAF, 最大值設定) 在《惡靈勢力2 (Left 4 Dead 2)》最高可提升達5% (1920x1200 noAA/AF, 戶外) 在《惡靈勢力2 (Left 4 Dead 2)》最高可提升達5% (SLI 2560x1600 4xAA/16xAF, 戶外) 在《空戰精英中隊2 (H.A.W.X. 2)》最高可提升達4% (SLI 1920x1200 8xAA/16xAF, 最大值設定) 在《黑手黨2 (Mafia 2)》最高可提升達4% (SLI 2560x1600 AA on/16xAF, PhysX = 高) > 相比於催化劑11.2: 《異形大戰鐵血戰士》最多23% 《蝙蝠俠:阿卡姆瘋人院》最多22% 《BattleForge》最多15% 《文明5》最多72% 《使命召喚:黑色行動》最多59% 《Far Cry 2》最多26% 《失落的星球2》最多35% 《地鐵2033》最多30% 《潛行者:普里皮亞季的召喚》最多11% 《超世紀戰警:暗黑雅典娜》最多19% AMd 增長的比率可沒有個位數的...............NVidia 的驅動..... ![]() 此文章於 2011-03-31 06:34 AM 被 0948217712 編輯. |
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老實說這是遊戲的問題不是顯卡driver的責任,game就是沒辦法吃掉這麼多 效能寫code的方式就是會讓效能卡在某些地方,要driver去補恐怕無解.... 另外成長多少%數請先看原本的效能再來評估,40分進步到70分會比70分進 步到80分難!? 這個道理大家都清楚... 在下對於現在兩家的driver只希望把各種bug和破圖/貼圖錯誤修正完就好, 效能增進對現今的game和中高階卡來說幾乎用不太到...
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Es muss sein! 此文章於 2011-03-31 07:32 AM 被 u3350829 編輯. |
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我也認為把原本應有的效能發揮出來就OK 這次NV雖然拖了一個月,但還是生出一個頗為滿意的驅動 接下來就等4月中的正式版了 昨天跑了一下crysis2,shogun2,DA2 都有55張以上的表現,尤其是DA2在對話視窗終於不會有lag感了 不過crysis2凍結過一次,重開程式後,穩穩的跑很久,應該是我電腦自己的問題... ![]() DA2 AA 4x+AF16x =55FPS up .... ![]() ![]() ![]() 此文章於 2011-03-31 08:46 AM 被 william456 編輯. |
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提升了516%
那之前的效能究竟是多麼的慘不忍睹啊? |
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