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*停權中*
加入日期: Aug 2000 您的住址: Seattle, WA
文章: 6,075
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剛剛收到Creative的GDC特報, 其中提到:
Integrating Hardware Audio and EAX® ADVANCED HD™ into the DOOM 3 and Unreal Engine One of Creative's audio engineers will take you through the process of implementing a hardware audio backend for id Software's DOOM 3 Engine. Additionally, he will show you how you can boost your game's performance by optimizing for Creative's next generation hardware. Finally, you will learn how to use your game's existing geometry data to add full EAX ADVANCED HD support to your hardware audio backend. http://www.soundblaster.com/gaming/...20%20%20%20&s=0 |
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