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Senior Member
![]() ![]() ![]() 加入日期: Nov 2001
文章: 1,397
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看看NV這次又會編出什麼藉口。
![]() "Don't use real games....use synthetic benchmarks!" ![]() 此文章於 2003-09-11 10:01 AM 被 GPF 編輯. |
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Senior Member
![]() ![]() ![]() 加入日期: Nov 2001
文章: 1,397
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9600 就可以狂電 5900 Ultra。
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Power Member
![]() ![]() 加入日期: Oct 2001 您的住址: 台北、嘉義、台中
文章: 518
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引用:
倒不是左右逢源 我到認為是在克服nv架構上的缺陷以及ati強大卻仍被封印的眾多功能 |
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*停權中*
加入日期: Aug 2000 您的住址: Seattle, WA
文章: 6,075
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怎麼會怎樣?
不會是ATI也取弄了"ATI...The Way Meant to be Played"... |
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Master Member
![]() ![]() ![]() ![]() 加入日期: Nov 2001 您的住址: 台北市
文章: 2,348
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引用:
不是,那是因為目前一般人的電腦硬體水準不夠跑DOOM-III 要是硬出的話會造成當年Unreal一代的窘況,叫好不叫座!! 所以只好再等一等,雖說John Carmark老大研發遊戲從不管玩家的硬體到底多好 但在發行時還是有商業利益的考量,不變通是不行的!! |
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Elite Member
![]() ![]() ![]() ![]() ![]() 加入日期: Jul 2000 您的住址: 台北
文章: 5,307
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引用:
一個好的遊戲 我想是會讓很多人 願意去升級的 ![]() |
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Senior Member
![]() ![]() ![]() 加入日期: Nov 2001
文章: 1,397
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http://www.extremetech.com/print_ar...,a=61435,00.asp
原文節錄如下: nVidia has been circulating its Det50 driver to analysts in hopes that we would use it for our Half-Life 2 benchmarking. The driver contains application-specific optimizations that will likely improve nVidia's overall performance picture, however Valve's Gabe Newell expressed concerns that some of nVidia's optimizations may go too far. Doug Lombardi of Valve has explicitly asked that beta versions of the Det50 drivers not be used for benchmarking. 大意: NVIDIA準備在Det50裡面,特別針對HL2 benchmark "優化", Valve公司的Gabe Newell認為某些優化的手段"太過火", Doug Lombardi(from Valve)更明確指出不要拿Det50來跑benchmark。 == NVIDIA到底在Det50裡面特別針對HL2搞什麼把戲? 可以想見的是採用的手段絕對不輸惡搞3DMark03。 ![]() |
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Junior Member
![]() ![]() ![]() 加入日期: Dec 2001
文章: 728
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內容很驚人...
但標題不夠聳動.... ![]() 只怕這篇會石沉大海......... ![]() ![]() |
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