Amateur Member
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ati-8500-le½Ð°Ý§Ú§¹ºaÅA¾±³¹--¿Õ°Ò¦a--¥X²{ªº°T¸¹[·í¾÷]
½Ð°Ý§Ú§¹ºaÅA¾±³¹--¿Õ°Ò¦a--¥X²{ªº°T¸¹[·í¾÷][¦³®É¦º·í]¦]¬°è±wati8500-le[®iùÖ]ÅX°Êµ{¦¡¤]±w¦n´XºØª©¥»-¦h¤@¼Ë-±Ï±Ï§Ú¦n¶Ü///
°T¸¹¦p¤U[¦b³Ì«á¤@¦æ ÁÙ¥X²{error]
Game Loaded
------ Server Initialization Complete ------ 0.26 seconds
------- S_StopAllSounds (don't stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (don't stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
Got 64 Smg Rounds
Recovered 25 Health
^~^~^ Event '13' does not exist.
^~^~^ Failed execution of event for class 'ClientGameCommandManager'
^~^~^ Event '28' does not exist.
^~^~^ Failed execution of event for class 'ClientGameCommandManager'
Saving to quick...
Game Saved
Done.
Recovered 25 Health
Got 5 Grenade Rounds
Got 96 Mg Rounds
Got 96 Mg Rounds
Recovered 100 Health
Saving to m6l1c0002...
Game Saved
Done.
Got 64 Smg Rounds
Saving to quick...
Game Saved
Done.
CL_ProcessServerCommand: fadesound '4000.00'
Called FadeSound with: 4000.000000
CL_ProcessServerCommand: fadesound '100.00'
Called FadeSound with: 100.000000
Loading game...quick
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------ Server Initialization ------
Server: m6l1c
Called FadeSound with: 0.000000
Game Loaded
------ Server Initialization Complete ------ 0.27 seconds
------- S_StopAllSounds (don't stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (don't stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
Saving to quick...
Game Saved
Done.
Recovered 25 Health
Saving to quick...
Game Saved
Done.
Got 64 Smg Rounds
Got 64 Smg Rounds
----- CL_Shutdown -----
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Shutdown (full) -------
------- Sound Shutdown Complete -------
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...hiding window
...destroying window
...window successfully destroyed
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
recursive error after: Z_Free: memory block wrote past end
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aaa1211
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