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OscarXP
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1) changes the settings of the driver to be either more aggressive, but could cause less stability, but faster games and such. applications sets the driver to be slower and more stable which works good for applications. balance is a mix between the two.

2) enable conformant texture clamp, if you right-click on it and select What's this? it will tell you. What I take from it, I think if a texture goes outside the boundries of an object, it will clamp it back on.

3) Sideband addressing provides additional channels for transmitting data requests between the graphics processor and the system.

自己翻譯吧∼
舊 2002-10-26, 04:33 PM #7
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