主題: COD MW 2019
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16:9
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加入日期: Nov 2002
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引用:
作者bigDDD
我看不出來(該說慶幸?)


https://www.overclock3d.net/reviews...g_pc_analysis/1
這邊更明顯
而且他有說
Call of Duty: Modern Warfare's raytracing is designed to be relatively light on performance. Not all light sources cast raytraced shadows. Only Point lights and other man-made lights can cast DXR shadows. Sunlight will not cast raytraced shadows, severely limiting the impact of raytracing in daylight scenes.
故意要降低對效能的衝擊
舊 2020-08-26, 10:34 PM #117
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