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加入日期: Apr 2017
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戰地風雲5開啟RTX性能初測:效能減半
Battlefield V with RTX Initial Tests: Performance Halved

Having survived an excruciatingly slow patch update, we are testing "Battlefield V" with DirectX Ray-tracing and NVIDIA RTX enabled, across the GeForce RTX 2070, RTX 2080, and RTX 2080 Ti, augmenting the RTX-on test data to our Battlefield V Performance Analysis article. We began testing with a GeForce RTX 2080 Ti graphics card with GeForce 416.94 WHQL drivers on Windows 10 1809. Our initial test results are shocking. With RTX enabled in the "ultra" setting, frame-rates dropped by close to 50% at 1080p.

These may look horrifying, given that at its highest setting, even an RTX 2080 Ti isn't able to manage 1080p 120 Hz. But all is not lost. DICE added granularity to RTX. You can toggle between off, low, medium, high, and ultra as "degrees" of RTX level of detail, under the "DXR ray-traced reflections quality" setting. We are currently working on 27 new data-points (each of the RTX 20-series graphics cards, at each level of RTX, and at each of the three resolutions we tested at). We are experiencing some instability, where the system will crash, with the screen going black and the GPU fan speed going to 100%.



翻譯沒灌水,2080Ti開RTX品質"中"以上的話1080P約60多張
2070跟2080我預估30~45張左右?或者只開品質"低"就能維持60張了?
還是等明天更多測試影片出來再來看看品質/張數差距
 
舊 2018-11-14, 11:09 PM #412
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