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hareluya6510
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加入日期: Jan 2007
文章: 248
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作者tseyik
ACE是DX12標準功能


https://community.amd.com/community...s-of-directx-12

這段話應該來自AMD推銷自己的GCN架構顯卡的文章,不像是在介紹DX12的標準功能
從DX12 的FL 11_0 到 FL 12_1的說明,我都沒看到ACE是被列為基本功能的說明

至於Maxwell 2.0 是否支援ACE
Wccftech有一篇很長的評論,它有列舉
Nvidia Maxwell 1.0 – 1 Graphics Queue, Mixed Mode not Supported (32 Pure Compute)
Nvidia Maxwell 2.0 – 1 Graphics Queue + 31 Compute Queues

Now contrary to popular belief, Nvidia’s Maxwell 2.0 does support “Asynchronous Shaders”. Do bear in mind that documentation on these things is very limited – most of it comes from engineer comments and documentation on HyperQ (Nvidia’s multiple queue implementation).

他們認為Maxwell 2.0 確實支援ACE
但是他也很謹慎的說,目前現有的文件有限
很多都是來自於工程師的說法以及HyperQ裡的文件。

下面這段話說了,maxwell 2.0 支援 mixed mode (maxwell 1.0 不支援)

As you can see, Maxwell 2.0 does support mixed mode and upto 31 compute queues in conjunction with its primary graphics Queue. No other Nvidia architecture has this capability without involving a complete mode switch. Now this where things get a bit muddy. Since there is no clear documentation, and since Nvidia has yet to release an official statement on the matter, it is alleged (read: not confirmed in any way), that Nvidia’s mixed mode requires the use of a software scheduler which is why it is actually expensive to deploy even on Maxwell 2.0.

但是事實真相如何,還是只能等NV自己出來講。
舊 2015-09-03, 12:24 PM #26
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