引用:
作者Lancelot_93
好拉 我真的比你認為的保全不如 只能用google翻譯了
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To clarify the differences, Adaptive-Sync refers to the DisplayPort feature that allows for variable monitor refresh rates, and FreeSync refers to AMD’s implementation of the technology which leverages Adaptive-Sync in order to display frames as they are rendered by the GPU.
上面這段是用來回hknightwilliam說的"VESA DisplayPort Adaptive Sync不是AMD FreeSync技術,它是VESA自行制定的規範"
還有你口中腦補的""""""VESA只是把FreeSync的功能改名為Adaptive-Sync""""""
Adaptive-Sync is a required component of AMD’s FreeSync, which allows the monitor to vary its refresh rate based on input from the GPU. DisplayPort is a universal and open standard, supported by every modern graphics card and most modern monitors. However, it should be noted that while Adaptive-Sync is considered part of the official VESA specification for DisplayPort 1.2a and 1.3, it is important to remember that it is optional. This is important because it means that not all new displays utilizing DisplayPort 1.3 will necessarily support Adaptive-Sync.
上面這段是用來回你21樓的文章,支援不代表一定要用
然後再來看看你強大的google翻譯翻的第一句
Adaptive-Sync is a required component of AMD’s FreeSync, which allows the monitor to vary its refresh rate based on input from the GPU.
自適應同步是AMD的FreeSync ,它允許顯示器基於從GPU的輸入,以改變其刷新率的必需組件。
光看到你用google翻譯這翻譯錯的離譜顛倒是非的第一句就知道你沒有分辨是非的能力,你的英文能力連高中程度都不到,回去念點書,拜託
我引用一下hknightwilli說的
"這裡要特別釐清的是,不是AMD的FreeSync成為公開標準,而是AMD的FreeSync必須依賴DisplayPort 1.2a這個公開標準才能實現"
以及上面第一段
To clarify the differences, Adaptive-Sync refers to the DisplayPort feature that allows for variable monitor refresh rates, and FreeSync refers to AMD’s implementation of the technology which leverages Adaptive-Sync in order to display frames as they are rendered by the GPU.
引用:
作者Lancelot_93
1.你怎麼知道AMD花多少錢在Free Sync project
2.你怎麼知道Nvidia花多少錢在GSync project
但至少能google的到 一家是有權利金 一家是沒有權利金
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你的邏輯
"""""你認為只要有A的東西都有B、有B的東西都有A,AB就一定有關係""""
引用:
作者Lancelot_93
當然 VESA標準名稱不能太過偏頗於是用那家技術 只能用標準名稱來稱呼
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你的腦子只剩下簡單的二分法了嗎?
引用:
作者Lancelot_93
你自行連結的文章
Final thoughts
My suspicion is that FreeSync will eventually win out, despite the fact that there’s already some market share for G-Sync. The reason for this is that Nvidia does not account for 100% of the GPU market, and G-Sync is limited only to Nvidia systems. Despite reluctance from Nvidia, it will likely eventually support Adaptive-Sync and will release drivers that will make use of it. This is especially true because displays with Adaptive-Sync will be significantly more affordable than G-Sync enabled monitors, and will perform the same or better.
Eventually Nvidia will lose this battle, and when they finally give in, that will be when consumers benefit the most. Until then, if you have an Nvidia GPU and want smooth gameplay now, there are plenty of G-Sync enabled monitors on the market now. If you have an AMD GPU, you’ll see your options start to open up within the next couple of months. In any case, both systems provide a tangible improvement for gaming and really any task that utilizes real-time rendering, so either way in the battle between G-Sync vs FreeSync, you win.
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我41樓第四點
4.
AMD FreeSync、Nvidia GSync,各種優缺細部分析網路上一堆review就沒啥好談了
引用:
作者Lancelot_93
別到最後 你只能 挑"語病"來回覆了 不知道你會不會突然暴走~~~
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保全至少知道自己錯在哪後就不會去凹那個他錯的東西