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Lancelot_93
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加入日期: Feb 2015
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[QUOTE=wuciboy]保全至少知道自己錯在哪後就不會去凹那個他錯的東西


好拉 我真的比你認為的保全不如 只能用google翻譯了

To clarify the differences, Adaptive-Sync refers to the DisplayPort feature that allows for variable monitor refresh rates, and FreeSync refers to AMD’s implementation of the technology which leverages Adaptive-Sync in order to display frames as they are rendered by the GPU.

澄清的差異,自適應同步指的DisplayPort功能,允許可變顯示器的刷新速率,並FreeSync指AMD的實現,它利用了自適應同步以顯示幀,因為它們是由GPU渲染的技術。

Adaptive-Sync is a required component of AMD’s FreeSync, which allows the monitor to vary its refresh rate based on input from the GPU. DisplayPort is a universal and open standard, supported by every modern graphics card and most modern monitors. However, it should be noted that while Adaptive-Sync is considered part of the official VESA specification for DisplayPort 1.2a and 1.3, it is important to remember that it is optional. This is important because it means that not all new displays utilizing DisplayPort 1.3 will necessarily support Adaptive-Sync.

自適應同步是AMD的FreeSync ,它允許顯示器基於從GPU的輸入,以改變其刷新率的必需組件。 DisplayPort是一個普遍的,開放的標準,由每一個現代的顯卡,最現代化的監控支持。但是,應該指出的是,雖然自適應同步被認為是官方的VESA規範與DisplayPort 1.2a和1.3的一部分,它是要記住,它是可選的是重要的。這是很重要的,因為這意味著,並非所有的DisplayPort採用1.3新型顯示器一定會支持自適應同步。


1.你怎麼知道AMD花多少錢在Free Sync project

2.你怎麼知道Nvidia花多少錢在GSync project

但至少能google的到 一家是有權利金 一家是沒有權利金

3.hknightwilliam說的這句話沒錯,"VESA DisplayPort Adaptive Sync不是AMD FreeSync技術,它是VESA自行制定的規範"

當然 VESA標準名稱不能太過偏頗於是用那家技術 只能用標準名稱來稱呼



你自行連結的文章
Final thoughts

My suspicion is that FreeSync will eventually win out, despite the fact that there’s already some market share for G-Sync. The reason for this is that Nvidia does not account for 100% of the GPU market, and G-Sync is limited only to Nvidia systems. Despite reluctance from Nvidia, it will likely eventually support Adaptive-Sync and will release drivers that will make use of it. This is especially true because displays with Adaptive-Sync will be significantly more affordable than G-Sync enabled monitors, and will perform the same or better.

Eventually Nvidia will lose this battle, and when they finally give in, that will be when consumers benefit the most. Until then, if you have an Nvidia GPU and want smooth gameplay now, there are plenty of G-Sync enabled monitors on the market now. If you have an AMD GPU, you’ll see your options start to open up within the next couple of months. In any case, both systems provide a tangible improvement for gaming and really any task that utilizes real-time rendering, so either way in the battle between G-Sync vs FreeSync, you win.


我懷疑是FreeSync將最終勝出,儘管有一些已有的G-同步的市場份額。這樣做的原因是,Nvidia的不佔GPU市場的100%,和G-同步僅Nvidia的系統的限制。儘管Nvidia的不情願,它可能會最終支持自適應同步,並會釋放驅動程序將使用它。這是尤其如此,因為與自適應同步顯示器將顯著高於G-同步啟用顯示器更實惠,並且將執行相同或更好。

最終,Nvidia將輸掉這場戰爭,而當他們終於讓步,這將是當消費者受益最大。在此之前,如果你有一個Nvidia的GPU,想流暢的遊戲現在,有大量的G-同步啟用的在市場上的顯示器了。如果你有一個AMD的GPU,你會看到你的選擇開始在未來幾個月內開放。在任何情況下,這兩個系統提供了切實的改善遊戲和真正的,利用實時渲染的任何任務,所以無論哪種方式的G-同步之間的戰鬥VS FreeSync,你贏了。


別到最後 你只能 挑"語病"來回覆了 不知道你會不會突然暴走~~~
舊 2015-02-24, 01:45 PM #46
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