以前HE未被nerf是很好用。特別是AP打不動的時候,或者是救基地的時候。
但自從HE被nerf後,使用HE的時機就真的讓人很困惑。
AP打不動的時候,用HE還有用嗎?
要精準的打在弱點區域附近(文中沒有提到擊點球的半徑是多大?

)才有可能造成敵車的傷害。
萬一,敵車弱點區域的裝甲,HE還是無法找不到能擊穿的薄度,那HE這一槍等於是白打了。
這樣賭人品,也太糟糕了。
'I used to carry it only to guarantee my shot would reset a capture timer but now I just avoid it entirely and never really learned when the proper time would be to use it. Evidence so far seems to support my decision.' - by nbutyllithium
'No, I think he has the right of it. HE is all but useless now. It just furthered the gap between high and low tier tanks, making the lower tier even more ineffective and less fun than they were before. If anything, the old HE system promoted team play more so than the new one, as it was less wise (compared to now) to go out on your own with a big heavy tank; you wanted an escort to prevent the 'nipping' little guys. Now, in your tank that enjoys a 2 or 3 tier advantage against your enemies, you can laugh as their AP rounds bounce, and their HE rounds harmlessly explode or BOUNCE off you doing no damage at all. What fun for low tier tanks!
I really don't understand the people defending this. They act like lower tier tanks using HE were doing ungodly, obscene amounts of damage to higher tier tanks, when in reality it was like 1-5%. The higher tier tank could just one or two shot the offending lower tier HE user. Now, the higher tier tank can STILL one- or two-shot the lower tier tanks, and now they don't have to worry about taking any damage at all!' - by dauvin