http://www.thebitbag.com/2010/04/27...ise-irrelevant/
2. DaSolidProof: Dead Space was powered by the “Godfather Engine” (correct me if I’m wrong) which really showed off some impressive visuals. Will the team be using the same engine? If so, how does the team plan to improve on the system?
[Steve Papoutsis] The original Dead Space used the Visceral Engine. Dead Space 2 is also using the same engine. We have made some modifications to the engine to improve the way the team works and some other aspects that will result in maximum kick assery!
In all seriousness we can do whatever we want to with our tech, the challenge is always understanding what type of results you want to get out of the engine. For Dead Space and Dead Space 2 we put a premium on the Deferred Lighting the engine is capable of as well as other art related tricks. We have also improved the way the enemies will navigate around the world. Those are just a few of the tweaks that have gone in for Dead Space 2.
使用Visceral Engine,是一代引擎改良版,
加上pc非主要平台,雖然一代有相當多人反應aa問題,
但基於ea對pc平台的怨念,恐怕仍是無解~~