引用:
作者blair
樓上有人在說沒有DX11的game所以硬體沒必要,
可是沒有硬體哪來的遊戲...
從來都是規格確立->硬體推出->遊戲推出的流程,
之所以會這樣,跟遊戲企劃有關...
沒有硬體,遊戲無法做performance的規劃和驗證吧。(cryengine算是個例外,本身無視硬體能力在搞)
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DX11大作: S.T.A.L.K.E.R: Call of Pripyat 正式公佈
Official web page: LINK
Publisher: TBA
Developer: GSC Game World
Genre: Atmospheric RPG/Shooter
Release date: Early autumn 2009
Story/Description:
這部資料片根據真實事件改編,主要講述烏克蘭的Pripyat因核電廠事故而消失的小鎮以及周邊的城市.發生的真實傳奇故事.
Quote:
VE3D.ign: A second S.T.A.L.K.E.R. expansion is set for an Autumn release, according to GSC Game World's Sergey Grigorovitch. Call of Pripyat will include stuff, and then be followed by a proper sequel God knows when.
Bluesnews: GSC Game World is apparently working on a new S.T.A.L.K.E.R. add-on called S.T.A.L.K.E.R.: Call of Pripyat as well as a full-fledged sequel to their irradiated first-person shooter. This is according to rough English translations on ClanBase and the TTLG Forums of comments made in a Russian-language chat with GSC Game World's Sergey Grigorovitch. A question asking if the April "Call of Pripyat" entry on S.T.A.L.K.E.R. calendar was an April Fool's joke was answered with with the revelation that this is the name of a S.T.A.L.K.E.R. add-on that they expect to release this autumn. He also apparently says they are working on S.T.A.L.K.E.R. 2. Thanks Kincaid.
Protection: TBA
Multilanguage: TBA
News article/s:
http://ve3d.ign.com/articles/news/4...quel-Touted-Too
http://www.bluesnews.com/cgi-bin/bo...&threadid=97351