瀏覽單個文章
playgamefun
Power Member
 

加入日期: Oct 2004
文章: 594
引用:
作者zohar
引用:
作者playgamefun
忘記貼來源了,補貼一下:
L1-Data latency from 3 to 4 cycles
RWT
http://www.realworldtech.com/page.c...RWT040208182719
沒看到這句話呢

在第七頁
From the load and store buffers, memory operations proceed to access the cache hierarchy, which has been totally redone from top to bottom. As with the P4, both the caches and TLBs are dynamically shared between threads based upon observed behavior. Nehalem’s L1D cache has retained the same size and associativity (check) as the previous generation, but the latency increased from 3 to 4 cycles to accommodate timing constraints. As previously mentioned, each core can support more outstanding misses (up to 16) to take advantage of the extra memory bandwidth.
整篇英文太多了,就等對岸翻譯了。

CPU架構圖↓↓
舊 2008-05-22, 07:45 PM #24
回應時引用此文章
playgamefun離線中