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snakejoe
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加入日期: Jan 2003
文章: 27
這裡提供一下 GRAW pc 版和 360 版的分別以及 pc 版的詳情
引用:
- The same universe (near future soldier theme, cross-com…) is shared through all the GRAW games

- The game follows the same story (Mexico setting, US president kidnapped…) but the paths through the story are totally different in the PC and in the console versions, aka the level design is different

- It' s also a different game simply because it was done by the Swedish developper GRIN (vs. Internal studios for the console versions) / this developper used its own built-in engine to create the game

- The game features an FPS view (vs. a 3rd person view in the console versions)

- The gameplay is more tactical and close to the roots of the original Ghost Recon PC game (Tactical maps - as in the first GR PC game - can be used, orders can be given individually to each soldier…)

PC
Online: 2-32 players
System Link & Lan 2-32 players
Split screen (vs & coop) X

XBOX360
Online: 2-16 players
System Link & Lan: 2-16 players
Split-Screen (Vs & Coop) 1-4 players (Also for Live & System Link)





Details information about Ghost Recon Advanced Warfighter (PC)

Single player Description
• Single Player content
– 11 SP Maps

• SP status
– FPS Feel
• Strong KF for PC: everything has been done to have a real FPS game -gun feeling, muzzle flashing, rag doll, physics, ballistics + inventory screen specific to PC
– AI & Tactic
§ Tactical map works

Multiplayer Description
• MP content
– 2 modes: Domination & Cooperative
– Zone Domination mode: fight for surfaces on the map = front fight + city guerilla with appropriate equipment up to 32 players
– Cooperation mode: 8 missions from the SP campaign up to 4 players

• MP status >> no big tech issue / DEV team is working on implementing all final elements
– Code is functional, team is working on simulation of the game mode
– Gamespy connection is currently being worked out

Specific to the PC 1/2

• New wire frame Cross-Com window look

• New black & white tactical map look

• Full screen view of the Cross-Com, but in black & white to mark the difference

• Move teamates one by one or in group vs. only in group in the X360

Specific to the PC 2/2

• Exclusive menu at the beginning of each mission & later
– You don’t have to deal with set of pre-defined equipment. All weapons are customizable & you need to find the good balance for you equipment according to the missions = more strategy for the player
– Weapon Selection will not affect your running pace (wheights limits) but will be strategic choice as it will affect the dispersion of the shoot

• Maps are bigger on PC than on Xbox 360

• Weapons: no camera-gun, but an auto-aiming rocket launcher called Zeus

• Exclusive NAR-COM vs. console versions
舊 2006-04-28, 01:10 PM #34
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