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我想表達的是,鋸齒多寡真的那麼重要嗎?
一堆所謂的特殊技術,跟畫面好不好有絕對的關係?
HDR效果可以以特殊方式模擬,Fur Shading也是.
有必要追求那些pure power來跑的技術嗎?
重點不是人的感受嗎?
玩遊戲的時候會有很多人在意鋸齒多不多,光亮的多自然嗎?
畫面的表現是種Wow factor.並不是說技術越先進越花處理能力
wow factor就會更強大.
我看過最華麗的遊戲是Anubis ZOE,我身邊沒有朋友看到這片遊戲時
說鋸齒很醜沒有啥先進技術什麼的...
有一次班上2x人租遊覽車遊台灣,有人帶PS2和遊戲,途中玩到這片,
大家也都是Wow...等反應.
或許是這邊版眾是Tech Geek較多吧?我無法了解為何會那麼在意
遊樂器的鋸齒etc..
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我愛的冰與火之歌對話
Bran"Can a man still be brave when he's afraid?"
Ned"That's the only time a man can be brave."
Ned"You rode him down."
the Hound"He ran, but not very fast."
"I swear it by earth and water."
"I swear it by bronze and iron."
"We swear it by ice and fire."
A bag of dragons buys a mans silence for a while, but a well-placed quarrel buys it forever.
Ned's wraiths moved up beside him, shadow swords in their hands. They were seven against three. "And now it begins," said Ser Arthur Dayne, the Sword of the Morning. He unsheathed Dawn and held it with both hands. The blade was pale as milkglass, alive with light.
"No," said Ned with sadness in his voice. "Now it ends."
"You are mine, as I am yours, Jon Snow. If we die, we die together. But first we must live."
最棒的奇幻小說: George R.R Martin大師的冰與火之歌
期待涼宮春日第九本小說
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