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vxr
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加入日期: May 2002
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關於3D M05的HDR
從他的Help表示:
The Disable post-processing checkbox disables full frame filtering in all game tests. 3DMark05 post-processing does bloom filtering that is done by rendering every frame to a texture and modifying the frame using a pixel shader. The bloom filter is a cinematic effect that makes bright surfaces appear over bright. The bright surface not only gets brighter discarding any details too small to be visible in the intense reflection, the light partly spills over darker areas in the frame surrounding the bright surface. In 3DMark03 post-processing was an optional feature in the game tests. In 3DMark05 it is always on by default.
用一些方式做到類似HDR的效果...

Actually, the demo end credits show the HDR sun turn red when setting. The sky material does a procedural light scattering.

用到HDR只有在Demo的End畫面
舊 2004-10-03, 03:56 AM #5
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