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igogo
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加入日期: May 2003
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1.Performance Improvements
As with most CATALYST萾 releases performance has increased in various situations. The following performance gains are noticed:

Further improvements in our Vertex Shader handling bring performance improvements to applications that use stencil shadow volumes. For example, the Battle of Proxycon and Troll's Lair tests gain 10-30% on RADEON萾 X800 PRO.
Call of Duty framerates improve 5-10% when anti-aliasing is enabled on RADEON萾 X800-series products.
Aquamark performance is up slightly (2-3%) on RADEON萾 X800-series products.

2.Resolved Game Issues
This section provides information on game issues that have been resolved in the latest release of CATALYST萾. These include the following:

Setting the D3D option to Optimal Quality and configuring the game Freedom Fighters to 1280x1024 no longer results in display corruption being seen on the test resolution window. This issue occurred under Windows XP with an ALL-IN-WONDER萾 9200 installed
The water that surrounds Death Island in the game Halo: Combat evolved is now seen as blue in colour. This issues was known to occur under Windows XP with an ATI RADEON萾 8500 installed
Image rendering issues in the Truform room found in Serious Sam are no longer noticed when increasing the Truform level to maximum under the Advanced Rendering Option
Flashing textures in the water are no longer noticed when running Splinter Cell Pandora Tomorrow under Windows XP with an ATI RADEON萾 X800 XT installed
Playing the game TOCA Race Driver under Windows XP no longer results in the shadows being missing under the car when the shadow quality is set to high
 
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舊 2004-07-08, 05:27 AM #2
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