呵呵...
Valve這次先下手為強,
列舉NVIDIA的"罪狀"。
Valve沒明講是哪個版本的雷管,
弟猜測是即將推出的Det.50.
原文出處:
http://www.tech-report.com/etc/2003...ve/index.x?pg=1
罪狀如下:
1.Camera path-specific occlusion culling.
2.Visual Quality tradeoffs.
3.Screen-grab specific image rendering.
4.Lower rendering precision.
5.Algorithmic detection and replacement.
6.Scene-specific handling Z writes.
7.Benchmark-specific drivers that never ship.
8.App-specific and version specific optimizations that are very fragile.
以Valve的地位,
NVIDIA這次應該沒有辦法像上次一樣輕鬆"擺平"3DMark03。
