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-   -   DirectX 12®Ä¯à¯µ±K¡G¦h®ÖCPU»²§UGPU (https://www.pcdvd.com.tw/showthread.php?t=1073838)

gy-boy 2015-03-28 06:20 PM

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Lancelot_93 2015-03-28 07:03 PM

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http://gamingbolt.com/the-big-inter...e-sync-and-more

Rashid Sayed: Mantle¡¦s API has been slated similar to the PS4¡¦s API. Do you think for the developer it will be easier to port between a PC game [using Mantle] and PS4?
Robert Hallock: We have previously commented that Mantle¡¦s similarities to console API streamlines the path from console to PC and vice versa. We talked about it in our blog here.

Read more at
http://gamingbolt.com/the-big-interview-amds-robert-hallock-on-mantle-directx-12-ps4xbox-one-free-sync-and-more#ZCqm8IpPPBwDH62i.99

Above all, Mantle will present developers with a powerful shortcut to DirectXR 12, as the lingual similarities between APIs will make it easy to port a Mantle-based render backend to a DirectXR 12-based one if needed or desired. In addition, Mantle developers that made the bold decision to support our historic API will be well-educated on the design principles DirectXR 12 also promises to leverage. Finally, we will ensure that tomorrow¡¦s game engines have an easy time of supporting a Mantle render backend, just as talented devs are comfortable with supporting multiple backends today to better address the needs of gamers.

orakim 2015-03-28 07:33 PM

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commando001 2015-03-28 08:47 PM

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http://gamingbolt.com/the-big-interview-amds-robert-hallock-on-mantle-directx-12-ps4xbox-one-free-sync-and-more

Rashid Sayed: Mantle¡¦s API has been slated similar to the PS4¡¦s API. Do you think for the developer it will be easier to port between a PC game [using Mantle] and PS4?
Robert Hallock: We have previously commented that Mantle¡¦s similarities to console API streamlines the path from console to PC and vice versa. We talked about it in our blog here.

Read more at http://gamingbolt.com/the-big-inter...8IpPPBwDH62i.99

Above all, Mantle will present developers with a powerful shortcut to DirectXR 12, as the lingual similarities between APIs will mak...



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Rashid Sayed: Mantle¡¦s API has been slated similar to the PS4¡¦s API. Do you think for the developer it will be easier to port between a PC game [using Mantle] and PS4?

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Robert Hallock: We have previously commented that Mantle¡¦s similarities to console API streamlines the path from console to PC and vice versa. We talked about it in our blog here.

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Above all, Mantle will present developers with a powerful shortcut to DirectXR 12, as the lingual similarities between APIs will make it easy to port a Mantle-based render backend to a DirectXR 12-based one if needed or desired. In addition, Mantle developers that made the bold decision to support our historic API will be well-educated on the design principles DirectXR 12 also promises to leverage. Finally, we will ensure that tomorrow¡¦s game engines have an easy time of supporting a Mantle render backend, just as talented devs are comfortable with supporting multiple backends today to better address the needs of gamers.

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Lancelot_93 2015-03-28 09:11 PM

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yashro 2015-03-29 02:26 AM

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copernicus 2015-03-29 04:00 PM

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